User:Tsumani
Contents
Week 1 Report
What I did
- Helped define Project Spec
- Assisted with the game engine design
What I am doing this week
- Code an engine to make cube spin
What I am doing next week
- Physics Engine!
- Network integration!
Week 2 Report
What I did
- Helped structure Game engine
- Worked on network integration with the engine
- Helped graphics (find libraries, got a model to show!)
- Worked on integrating everything!
- Alot of debugging work
What I am doing this week
- Camera!
- HUD!
- Movement?
- More debuggin!
- More integration
What I am doing next week
- More robust camera
- Extending player movement
- Odds and ends :)
wheningit.tumblr.com
Week 3 Report
What I did
- Basic HUD that displays player number and health (in a color changing bar!!!!)
- Fixed 3rd person camera
- Fixed control mapping for camera
- Basic Jumping
- Fancy Wall Jumping
What I am doing this week
- Fix our bug with rendering more than one tentacle
- Attack logic player => tentacle
- Incorporating attack logic tentacle => player
- Death logic (when all 4 players die)
- Collision boxes for the tentacle
What I am doing next week
- More logic! for attacking!
- Updating jump logic for gravity switching
- Updating camera for gravity switching/being dead
Morale
Week 4 Report
What I did
- Player attack logic!
- Fix rendering bug
- Monster attacking stuff (1 monster object, many tentacles)
- Fixing the arena collision boxes
- Allowing many collision boxes per object
What I am doing this week
- Charging
- HUD object
- Particle effects maybe
- Add heads + animation support
- Shooter logic
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Week 5 Report
What I did
- Charging!
- HUD for charging
- Particle System architecture
- I made it snow B)
- Visualize Collision Boxes
- Pretty rainbow charging effect
- Bug fixin
What I am doing this week
- Tentacle Attacks with Haro
- Fix Particle Effects
- Shooter particle effects (pew pew)
- Profiling (Under perfs on the site)
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Week 6 Report
What I did
- Shooter particle effects
- Profiling
- Finished Charging Effects
- Bug fixin
- Found Subtask which helps visualize all our tasks for this project
What I am doing this week
- More particle effects - fog + push away for tentacle + bigger bullets
- More Bug fixin
- More profiling - memory, perf with multiple clients and more tentacles
- Tentacle Attack Designs
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Working on fog ..
Week 7 Report
What I did
- Particle effects galore!
- Finished up fog which turned into darkness
- Effects for the grappling hook
- Started texturing arena, finished all walls but one
- Shiny Portals for the tentacles
- Testing, bug fixing
What I am doing this week
- Texturing, cracks and holes, monster parts
- Helping with Head attacks and doing stun gun graphics
- Profiling!!
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
How I felt when we found a bug that rendered all particles orthogonal to the world..
Week 8 Report
What I did
I textured the arena! and put it in our games and added platforms (but not crates) and tested out fullscreen mode and fixed bugs also merged the arena to develop, did harpoon graphics but need to update it to take in the player position. Also looking into optimize the rendering
- Textured the arena
- Added moving and static platforms
- Tested out fullscreen mode and fixed exiting bugs
- Merged arena to develop
- Harpoon graphics
What I am doing this week
- More Graphics
- Fix black wall bug
- Add crates
- Fix platforms physics
- Optimizing
- Clean up particle effects for players
- Profiling!!
What I am doing next week
- Cleaning Up
- More rendering stuff probably.
Morale
Boss Mode time! Me looking at bugs ...