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6/04/2001 - Team Spudnik

Morale is extremely high... we've come a long way in the last few days. We've tested a five-player game and there are only a few minor issues that we need to fix before Friday's showcase. The rest of this week we're adding better lighting, new weapons (possibly), populating the remaining rooms of the house with objects, and fine tuning the way capture-the-Duff works.

5/29/2001 - Team Spudnik

Previous major bugs that were known to us one week ago have been eliminated. We suspect that we have modest memory leaks, but are confident that a good percentage can be tracked down in testing.

Our next major hurdle is populating our rooms with furniture and such. We have yet to see how our game engine scales to accomidate a larger amount of world objects.

5/09/2001 - Team Spudnik

Reminder: All your base are belong to us, in case you forgot. Somebody set up us the bomb. SuperGreg--#1!

5/01/2001 - Team Spudnik