Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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Data Structures | Macros
bone.hpp File Reference
#include <vector>
#include <assimp/scene.h>
#include <list>
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
#include "client/util.hpp"

Go to the source code of this file.

Data Structures

struct  keyPosition
 
struct  keyRotation
 
struct  keyScale
 
class  Bone
 

Macros

#define GLM_ENABLE_EXPERIMENTAL
 

Macro Definition Documentation

◆ GLM_ENABLE_EXPERIMENTAL

#define GLM_ENABLE_EXPERIMENTAL