#include <animation.hpp>
◆ Animation() [1/3]
◆ Animation() [2/3]
| Animation::Animation |
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const std::string & |
animationPath, |
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Model * |
model |
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) |
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◆ Animation() [3/3]
| Animation::Animation |
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const std::string & |
animationDirPath, |
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const std::string & |
animName, |
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int |
frames |
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) |
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◆ ~Animation()
| Animation::~Animation |
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| ) |
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inline |
◆ findBone()
| Bone * Animation::findBone |
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const std::string & |
name | ) |
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◆ getBoneIDMap()
| const std::map< std::string, BoneInfo > & Animation::getBoneIDMap |
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| ) |
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inline |
◆ getDuration()
| float Animation::getDuration |
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| ) |
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inline |
◆ getFrame()
| Model * Animation::getFrame |
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int |
frame | ) |
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inline |
◆ getKeyframeSize()
| int Animation::getKeyframeSize |
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| ) |
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inline |
◆ getRootNode()
◆ getTicksPerSecond()
| float Animation::getTicksPerSecond |
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| ) |
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inline |
The documentation for this class was generated from the following files: