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Wrath of Zeus
Made by Torchlight Games for CSE 125 SP24
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#include <event.hpp>
Public Member Functions | |
| DEF_SERIALIZE (Archive &ar, const unsigned int version) | |
Data Fields | |
| EntityID | eid |
| float | intensity |
| bool | is_cut |
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inline |
| EntityID UpdateLightSourcesEvent::UpdatedLightSource::eid |
| float UpdateLightSourcesEvent::UpdatedLightSource::intensity |
| bool UpdateLightSourcesEvent::UpdatedLightSource::is_cut |