{{
{.name = "weapon_rifle",
.filename = "assault_rifle.glb",
.flipUVs = true,
.renderScale = {20.0f, 20.0f, 20.0f}},
{.name = "weapon_rocket",
.filename = "rocket_launcher.glb",
.flipUVs = true,
.renderScale = {20.0f, 20.0f, 20.0f}},
{.name = "weapon_railgun",
.filename = "rail_gun.glb",
.flipUVs = true,
.renderScale = {20.0f, 20.0f, 20.0f},
.renderRotationDegrees = {0.0f, 0.0f, 0.0f}},
{.name = "weapon_energy",
.filename = "energy_gun.glb",
.flipUVs = true,
.renderScale = {20.0f, 20.0f, 20.0f},
.renderRotationDegrees = {0.0f, 0.0f, 0.0f}},
}}