group2 0.1.0
CSE 125 Group 2
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Server.hpp File Reference

TCP game server that accepts clients and dispatches incoming packets. More...

#include "ecs/components/ClientId.hpp"
#include "ecs/registry/Registry.hpp"
#include "network/MatchStatus.hpp"
#include "network/MessageStream.hpp"
#include "network/ShotEvent.hpp"
#include "systems/EventQueue.hpp"
#include <SDL3/SDL_stdinc.h>
#include <SDL3_net/SDL_net.h>
#include <entt/entity/entity.hpp>
#include <vector>
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Classes

class  Server
 TCP stream socket — receives client packets and echoes them back. More...
 

Detailed Description

TCP game server that accepts clients and dispatches incoming packets.