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group2 0.1.0
CSE 125 Group 2
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TCP game server that accepts clients and dispatches incoming packets. More...
#include "ecs/components/ClientId.hpp"#include "ecs/registry/Registry.hpp"#include "network/MatchStatus.hpp"#include "network/MessageStream.hpp"#include "network/ShotEvent.hpp"#include "systems/EventQueue.hpp"#include <SDL3/SDL_stdinc.h>#include <SDL3_net/SDL_net.h>#include <entt/entity/entity.hpp>#include <vector>Go to the source code of this file.
Classes | |
| class | Server |
| TCP stream socket — receives client packets and echoes them back. More... | |
TCP game server that accepts clients and dispatches incoming packets.