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group2 0.1.0
CSE 125 Group 2
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Trigger-volume marker component. More...
#include <cstdint>Go to the source code of this file.
Classes | |
| struct | TriggerVolume |
| Marker + filter data for a trigger-volume entity. More... | |
| struct | CollisionLayer |
| Optional layer assignment for an entity. More... | |
Trigger-volume marker component.
Attach this alongside Position and CollisionShape to turn an entity into a sensor (no physical response — overlap events only). TriggerSystem reads the entity's collision shape to compute overlaps each tick and emits Enter / Stay / Exit events.