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group2 0.1.0
CSE 125 Group 2
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Files | |
| GamepadAimAssistSystem.hpp | |
| AAA-style controller aim assist — applied after runGamepadLook. | |
| InputRingBuffer.hpp | |
| Per-tick history of stamped input snapshots, keyed by clientPredictTick. | |
| InputSampleSystem.hpp | |
| Client-only input sampling for mouse look and movement keys. | |
| InputSendSystem.hpp | |
| Serialises and sends the local player's InputSnapshot to the server. | |
| KillFeedEvent.hpp | |
| PredictionSystem.hpp | |
| Client-side prediction: run movement+collision locally each tick. | |
| ReconciliationSystem.hpp | |
| Replay client-stored inputs to recover prediction after a server snapshot apply. | |