Difference between revisions of "User:Bryan"

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* Create Basic Graphics (need to still import new models, but we have a 3d space that we can import into)
 
* Create Basic Graphics (need to still import new models, but we have a 3d space that we can import into)
 
* Create a Model class that keeps a reference to the object (aka references the SceneGraph we'll use).
 
* Create a Model class that keeps a reference to the object (aka references the SceneGraph we'll use).
 +
* Integrate graphics & client together
  
 
'''Goals This Week'''
 
'''Goals This Week'''
 
* Find way to export from 3ds Max to .x format
 
* Find way to export from 3ds Max to .x format
 +
* Assist Graphics Test
 +
* Walking
 
* ?
 
* ?
  

Revision as of 11:20, 15 April 2013

Bryan's weekly reports. Status: RENDERERS ASSEMBLE!!!!

Current Tasks:

  • Now that we have a spinning triangle, now we need to split the triangle's code for rendering and updating.
  • Also need to go through tutorials to figure out differences between loading new .x objects and creating primitives

Week 2 Report

Goals Accomplished

  • Integrate future projects with version control
  • Create Basic Graphics (need to still import new models, but we have a 3d space that we can import into)
  • Create a Model class that keeps a reference to the object (aka references the SceneGraph we'll use).
  • Integrate graphics & client together

Goals This Week

  • Find way to export from 3ds Max to .x format
  • Assist Graphics Test
  • Walking
  •  ?

Goals Next Week

  •  ?

Morale Ditching past annoyances for a brighter future.

Week 1 Report

Goals Accomplished

  • We got ideas working!
  • We created a client connects to a server
  • Created a network setup that we'll build towards (if the client has it's own IP address, it creates a server, otherwise it assumes the server is at that address).

Goals This Week

  • Integrate future projects with version control
  • Create Basic Graphics
  • Create a Model class that keeps a reference to the object (aka references the SceneGraph we'll use).

Goals Next Week

  • Integrate graphics & client together
  • Make the server and client communicate

Morale Thumbs Up! :)