Concrete Goals
- Get familiar with the game engine
- Look for assets online
- Start working on the game itself
Goals Accomplished
- Get familiar with the game engine by writing a sample main.cpp
- Checked out a few assets, but hasn’t decided which one to use
- Write the character node and add some functions, such as locking an enemy
Missed Goals & Reasons
- We haven’t decided which asset to use because it is difficult to find assets with both good-looking appearance and well-made animations.
- I am not able to write a lot of code because I spend a lot of time reading the code of the game engine and getting familiar with it.
Goals For Next Week
- Continue to work on character nodes. Ideally create a demo that can move around and interact with the environment/enemies.
- Work on the combat system of the game. Allow the character to attack, roll, and take damage.
Lesson Learned
I learnt a lot from the game engine. Such as realistic material rendering, lighting, 3D UI, etc. I didn’t expect the game engine to be so complicated. I am so impressed by the work that is done by Kelin Lyn.
Individual Morale
I want to do more work next week as my teammates have already contributed so much to the game engine and networking.