Futian Zhang Week 3 Report

Concrete Goals

  • Get familiar with the game engine
  • Look for assets online
  • Start working on the game itself

Goals Accomplished

  • Get familiar with the game engine by writing a sample main.cpp
  • Checked out a few assets, but hasn’t decided which one to use
  • Write the character node and add some functions, such as locking an enemy

Missed Goals & Reasons

  • We haven’t decided which asset to use because it is difficult to find assets with both good-looking appearance and well-made animations.
  • I am not able to write a lot of code because I spend a lot of time reading the code of the game engine and getting familiar with it.

Goals For Next Week

  • Continue to work on character nodes. Ideally create a demo that can move around and interact with the environment/enemies.
  • Work on the combat system of the game. Allow the character to attack, roll, and take damage.

Lesson Learned

I learnt a lot from the game engine. Such as realistic material rendering, lighting, 3D UI, etc. I didn’t expect the game engine to be so complicated. I am so impressed by the work that is done by Kelin Lyn.

Individual Morale

I want to do more work next week as my teammates have already contributed so much to the game engine and networking.