Kelin Lyu Week 3 Report

Concrete Goals

Develop an industry-standard game engine.

Goals Accomplished

Lighting, PBR, advanced animation controller, bone-tracking technique, general material, image-based UI, etc.

Missed Goals & Reasons

I only wish I could have more time, like 24 more hours per day.

Goals For Next Week

Everything else one would expect from a game engine: text rendering, particle effects, shadows, an audio engine, hit-test technique, etc.

Lesson Learned

I learned that time flies like an arrow.

Individual Morale

We shall rest when we are dead!