group2 0.1.0
CSE 125 Group 2
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Client.cpp File Reference

Implementation of the TCP client connection and message I/O. More...

#include "Client.hpp"
#include "EntityInterpolation.hpp"
#include "ecs/components/InterpolationBuffer.hpp"
#include "ecs/components/LocalPlayer.hpp"
#include "ecs/components/PlayerVisState.hpp"
#include "ecs/components/Position.hpp"
#include "ecs/components/PreviousPosition.hpp"
#include "ecs/components/Velocity.hpp"
#include "network/MatchConfig.hpp"
#include "network/MatchStatus.hpp"
#include "network/NetKillEvent.hpp"
#include "network/PacketType.hpp"
#include "network/RegistrySerialization.hpp"
#include "network/RosterEvent.hpp"
#include "network/lobby/LobbyStatus.hpp"
#include "network/transport/PacketHeader.hpp"
#include <SDL3/SDL.h>
#include <SDL3/SDL_timer.h>
#include <SDL3_net/SDL_net.h>
#include <algorithm>
#include <cmath>
#include <cstring>
#include <string_view>
Include dependency graph for Client.cpp:

Detailed Description

Implementation of the TCP client connection and message I/O.