group2 0.1.0
CSE 125 Group 2
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Client.hpp File Reference

TCP client for connecting to the game server. More...

#include "ecs/components/InputSnapshot.hpp"
#include "ecs/registry/Registry.hpp"
#include "network/MessageStream.hpp"
#include "network/RegistrySerialization.hpp"
#include <SDL3/SDL_stdinc.h>
#include <SDL3_net/SDL_net.h>
#include <entt/entt.hpp>
#include <optional>
Include dependency graph for Client.hpp:
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Classes

struct  NetworkStats
 Live network statistics updated each frame. More...
 
class  Client
 TCP stream client — sends input to the server and receives state updates. More...
 

Detailed Description

TCP client for connecting to the game server.