group2 0.1.0
CSE 125 Group 2
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LobbyStatus.hpp File Reference

Shared lobby data types exchanged between server and clients. More...

#include "ecs/components/ClientId.hpp"
#include <cstdint>
#include <string>
#include <vector>
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Classes

struct  LobbyPlayer
 Per-player state entry in the lobby. More...
struct  LobbyState
 Full lobby snapshot sent to a client upon joining. More...
struct  LobbyUpdateEvent
 Incremental lobby change event broadcast to all connected clients. More...

Detailed Description

Shared lobby data types exchanged between server and clients.