Network client identifier component for multiplayer entities.
EventType
Enumeration of gameplay event types for queueing.
Definition EventType.hpp:5
A single gameplay event produced by network input processing.
Definition Event.hpp:10
InputSnapshot movementIntent
Decoded movement fields.
Definition Event.hpp:14
ClientId clientId
Originating client identifier.
Definition Event.hpp:12
EventType type
Definition Event.hpp:13
Associates an entity with a connected network client.
Definition ClientId.hpp:10