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group2 0.1.0
CSE 125 Group 2
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Fresh layered explosion, fire, smoke, spark, and scorch VFX. More...
#include "ecs/components/FireField.hpp"#include "ecs/components/Projectile.hpp"#include "ecs/registry/Registry.hpp"#include "particles/ParticlePool.hpp"#include "particles/ParticleTypes.hpp"#include <array>#include <cstdint>#include <glm/glm.hpp>#include <vector>Go to the source code of this file.
Classes | |
| class | ExplosionVfxEffect |
| Owns the new explosion VFX path for rockets, frags, stickies, and molotovs. More... | |
| struct | ExplosionVfxEffect::GroundFireAnchor |
Functions | |
| ExplosionVfxKind | explosionVfxKindForWeapon (WeaponType type) |
Fresh layered explosion, fire, smoke, spark, and scorch VFX.
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nodiscard |