group2 0.1.0
CSE 125 Group 2
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ExplosionVfxEffect.hpp File Reference

Fresh layered explosion, fire, smoke, spark, and scorch VFX. More...

#include "ecs/components/FireField.hpp"
#include "ecs/components/Projectile.hpp"
#include "ecs/registry/Registry.hpp"
#include "particles/ParticlePool.hpp"
#include "particles/ParticleTypes.hpp"
#include <array>
#include <cstdint>
#include <glm/glm.hpp>
#include <vector>
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Classes

class  ExplosionVfxEffect
 Owns the new explosion VFX path for rockets, frags, stickies, and molotovs. More...
struct  ExplosionVfxEffect::GroundFireAnchor

Functions

ExplosionVfxKind explosionVfxKindForWeapon (WeaponType type)

Detailed Description

Fresh layered explosion, fire, smoke, spark, and scorch VFX.

Function Documentation

◆ explosionVfxKindForWeapon()

ExplosionVfxKind explosionVfxKindForWeapon ( WeaponType type)
nodiscard
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