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group2 0.1.0
CSE 125 Group 2
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Files | |
| AbilitySelectionWidget.cpp | |
| Center-screen level-up ability choice prompt. | |
| AbilitySelectionWidget.hpp | |
| Center-screen level-up ability choice prompt. | |
| AmmoCounter.cpp | |
| Minimal ammo readout implementation. | |
| AmmoCounter.hpp | |
| Minimal bottom-right ammo readout. | |
| ChatWidget.cpp | |
| Bottom-left all-chat widget. | |
| ChatWidget.hpp | |
| Bottom-left all-chat log and input row. | |
| CrosshairWidget.cpp | |
| Voidfall crosshair — four amber tick marks + center dot. | |
| CrosshairWidget.hpp | |
| Dynamic crosshair with configurable gap, thickness, and dot. | |
| DamageAccumWidget.cpp | |
| DamageAccumWidget.hpp | |
| Running damage total displayed below the crosshair. | |
| DamageIndicator.cpp | |
| Voidfall directional-damage arcs — red wedges around the screen edge pointing at where the hit came from. | |
| DamageIndicator.hpp | |
| DamageNumberWidget.cpp | |
| DamageNumberWidget.hpp | |
| Floating in-world damage numbers projected to screen space. | |
| EmoteWheelWidget.cpp | |
| Radial emote-selection wheel. | |
| EmoteWheelWidget.hpp | |
| Radial emote-selection wheel (hold-B), styled like a grenade wheel. | |
| EnemyWorldHealthBar.cpp | |
| Voidfall floating enemy HP bar implementation. | |
| EnemyWorldHealthBar.hpp | |
| Floating HP/shield bar above each on-screen enemy. | |
| EquipmentSlots.cpp | |
| Bottom-center two-ability SVG cooldown widget. | |
| EquipmentSlots.hpp | |
| Bottom-center two-ability SVG cooldown widget. | |
| EquippedWeaponsWidget.cpp | |
| Stacked primary/secondary weapon slot HUD widget. | |
| EquippedWeaponsWidget.hpp | |
| Stacked primary/secondary weapon slot HUD widget. | |
| GravityIndicator.cpp | |
| Voidfall gravity widget — square panel, dotted ring, amber arrow. | |
| GravityIndicator.hpp | |
| Bottom-right gravity-direction widget — small circle with arrow. | |
| GrenadeSlotsWidget.cpp | |
| Three-slot grenade inventory row. | |
| GrenadeSlotsWidget.hpp | |
| Three-slot grenade inventory row. | |
| HealthArmorBar.cpp | |
| SVG-framed health and shield bar. | |
| HealthArmorBar.hpp | |
| Voidfall vitals bar with armor layered over health. | |
| HitMarkerWidget.cpp | |
| Voidfall hit-marker with per-type shape. | |
| HitMarkerWidget.hpp | |
| Voidfall hit-marker — distinct shape per confirm type. | |
| KdaCounter.cpp | |
| Voidfall K/A/D counter implementation. | |
| KdaCounter.hpp | |
| Top-right K/A/D counter — large amber "K", medium "A" + "D". | |
| KillcamBoxWidget.cpp | |
| Floating killer nickname for the killcam death screen. | |
| KillcamBoxWidget.hpp | |
| Floating killer nickname on the killcam death screen. | |
| KillFeed.cpp | |
| Voidfall kill-feed implementation. | |
| KillFeed.hpp | |
| Voidfall sliding kill feed (top-right). | |
| LevelBarWidget.cpp | |
| Ability level progress bar below the ability slots. | |
| LevelBarWidget.hpp | |
| Ability level progress bar below the ability slots. | |
| Minimap.cpp | |
| Voidfall radar SVG with yaw-relative enemy dots. | |
| Minimap.hpp | |
| MiniScoreboardWidget.cpp | |
| Compact top-right scoreboard summary. | |
| MiniScoreboardWidget.hpp | |
| Compact top-right scoreboard summary. | |
| PickupNotification.cpp | |
| Voidfall pickup-notification implementation. | |
| PickupNotification.hpp | |
| Right-side slide-in messages for items just picked up. | |
| PickupPrompt.cpp | |
| PickupPrompt.hpp | |
| On-screen "Press <binding> to pick up <Weapon>" hint shown when a weapon pickup is currently actionable for the local player. | |
| PopupNotification.cpp | |
| Bottom-center transient HUD popup messages. | |
| PopupNotification.hpp | |
| Bottom-center transient HUD popup messages. | |
| PrematchBanner.cpp | |
| PrematchBanner.hpp | |
| Match phase overlay: warmup waiting message, countdown integer, and post-match result. | |
| RailgunScopeWidget.cpp | |
| Railgun scope overlay and charge readout. | |
| RailgunScopeWidget.hpp | |
| Railgun scope overlay shown while holding right click. | |
| RoundTimer.cpp | |
| RoundTimer.hpp | |
| Scoreboard.cpp | |
| Scoreboard.hpp | |
| ScreenDecalWidget.cpp | |
| Top and bottom screen decal HUD widgets. | |
| ScreenDecalWidget.hpp | |
| Top and bottom screen decal HUD widgets. | |
| ShotgunPelletWidget.cpp | |
| 9-pellet star-pattern readout for shotgun blasts. | |
| ShotgunPelletWidget.hpp | |
| Per-shot 9-pellet readout for the shotgun. | |
| TeamStatusBar.cpp | |
| TeamStatusBar.hpp | |
| VignetteWidget.cpp | |
| VignetteWidget.hpp | |
| Full-screen vignette overlays for damage, shield break, and death. | |