Difference between revisions of "Main Page"
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Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software. | Consult the [//meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software. | ||
− | == | + | == Bugs == |
− | + | === FIX NOW! === | |
* You can charge right through a wall...... | * You can charge right through a wall...... | ||
* Particle effects don't work through reset | * Particle effects don't work through reset | ||
+ | |||
+ | === Probably should fix === | ||
+ | * Quitting has an error because the Monster destructor tries to set the HUD, and I think it's already deleted | ||
+ | |||
+ | === Probably won't fix === | ||
+ | * Variable number of particles is wonky | ||
== To Dos for this week == | == To Dos for this week == |
Revision as of 16:10, 4 May 2013
TEAM NINJACODERS
Suman
Haro
Bryan
Franklin
Michael
Nathan
Justina
Consult the User's Guide for information on using the wiki software.
Contents
[hide]Bugs
FIX NOW!
- You can charge right through a wall......
- Particle effects don't work through reset
Probably should fix
- Quitting has an error because the Monster destructor tries to set the HUD, and I think it's already deleted
Probably won't fix
- Variable number of particles is wonky
To Dos for this week
-
Write Status Report - First Character Model
- First Character animations (idle, walking, jumping, attack)
- Tentacle animations (sweep, idle, slam)
- Tentacle collision boxes
- Arena textures?
-
Arena Lighting - Add platforms/objects to the arena
- Arena height map
-
Switching Gravity- Camera that responds to switched gravity
Make sure jumping still works
-
Maybe larger GAME OVER on the HUD?-
Also a YOU WON! or something?
-
-
Press A to join, then press Start to start- Loading screen
-
Restart when you won logic (super useful for testing) - Sounds?
- Special Power for first character???
- Shooter logic? Particle effects for shooting?
-
Merge player animation into develop
Timeline
Week | 6 | 7 | 8 | 9 | 10 |
Franklin | Loading screen XML Shooter attack logic |
Shooter special power | Testing/Bug Fixing | Testing | Presentation |
Bryan | Monster Tentacle AI Tentacle animations |
Monster Head AI Head animations |
Testing/Bug Fixing | Testing | Presentation |
Justina | Cyborg model/animations Tentacle animations/texturing Head model |
Head animations/texturing Shooter model/animations |
Cyborg/Shooter texturing Particle textures Prettier Graphics |
Demo Design Finalize Graphics |
Presentation |
Nathan | Lazy follow camera Height map collision Render complete arena |
Bug Fixing Enhancing Physics Harpoon Swinging |
Bug Fixing/Testing | Testing | Presentation |
Michael | Arena object models Arena textures Sound effects (attack, charge, jump, collision, tentacle) |
Finalized Arena model Soundtrack |
HUD Designs Start screen design Fully integrated sounds |
Testing | Presentation |
Suman | Shooter graphics Charge particle effects Memory/CPU profiling Head attack design |
Shooter graphics Harpoon laser particle effects |
Testing/Bug Fixing | Testing | Presentation |
Haro | Tentacle smash attack Roll tentacle to player Tentacle collision boxes Smash combo attack Push away attack |
Head attacks Head collision boxes |
Testing/Bug Fixing | Testing | Presentation |