Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:
- g -
- g : glad.h
- GamePhase : sharedgamestate.hpp
- GET_ALL_IMG_IDS : img.hpp
- GET_CLIENT_MUSICS : soundtype.hpp
- GET_CLIENT_SFXS : soundtype.hpp
- GET_SERVER_SFXS : soundtype.hpp
- get_string_tokens() : debugger.cpp, debugger.hpp
- getAudioPath() : soundtype.hpp, soundtype.cpp, soundtype.hpp, soundtype.cpp
- getCutsceneConfig() : introcutscene.cpp, introcutscene.hpp
- getDefaultConfig() : config.cpp, config.hpp
- getGLMQuat() : util.hpp, util.cpp
- getGLMVec() : util.hpp, util.cpp
- getMsSinceEpoch() : time.hpp, time.cpp
- getNextPlayerFootstep() : utilities.hpp, utilities.cpp
- getRepoRoot() : root_path.hpp, root_path.cpp
- getSecSinceEpoch() : time.hpp, time.cpp
- getStatusString() : status.hpp, status.cpp
- GL_ACTIVE_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_ACTIVE_ATTRIBUTE_MAX_LENGTH : glad.h
- GL_ACTIVE_ATTRIBUTES : glad.h
- GL_ACTIVE_PROGRAM : glad.h
- GL_ACTIVE_RESOURCES : glad.h
- GL_ACTIVE_SUBROUTINE_MAX_LENGTH : glad.h
- GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS : glad.h
- GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH : glad.h
- GL_ACTIVE_SUBROUTINE_UNIFORMS : glad.h
- GL_ACTIVE_SUBROUTINES : glad.h
- GL_ACTIVE_TEXTURE : glad.h
- GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH : glad.h
- GL_ACTIVE_UNIFORM_BLOCKS : glad.h
- GL_ACTIVE_UNIFORM_MAX_LENGTH : glad.h
- GL_ACTIVE_UNIFORMS : glad.h
- GL_ACTIVE_VARIABLES : glad.h
- GL_ADD : glad.h
- GL_ADD_SIGNED : glad.h
- GL_ALIASED_LINE_WIDTH_RANGE : glad.h
- GL_ALIASED_POINT_SIZE_RANGE : glad.h
- GL_ALL_BARRIER_BITS : glad.h
- GL_ALL_SHADER_BITS : glad.h
- GL_ALPHA : glad.h
- GL_ALPHA_BITS : glad.h
- GL_ALPHA_SCALE : glad.h
- GL_ALPHA_TEST : glad.h
- GL_ALPHA_TEST_FUNC : glad.h
- GL_ALPHA_TEST_REF : glad.h
- GL_ALREADY_SIGNALED : glad.h
- GL_ALWAYS : glad.h
- GL_AMBIENT : glad.h
- GL_AMBIENT_AND_DIFFUSE : glad.h
- GL_AND : glad.h
- GL_AND_INVERTED : glad.h
- GL_AND_REVERSE : glad.h
- GL_ANY_SAMPLES_PASSED : glad.h
- GL_ANY_SAMPLES_PASSED_CONSERVATIVE : glad.h
- GL_ARRAY_BUFFER : glad.h
- GL_ARRAY_BUFFER_BINDING : glad.h
- GL_ARRAY_SIZE : glad.h
- GL_ARRAY_STRIDE : glad.h
- GL_ATOMIC_COUNTER_BARRIER_BIT : glad.h
- GL_ATOMIC_COUNTER_BUFFER : glad.h
- GL_ATOMIC_COUNTER_BUFFER_BINDING : glad.h
- GL_ATOMIC_COUNTER_BUFFER_INDEX : glad.h
- GL_ATOMIC_COUNTER_BUFFER_SIZE : glad.h
- GL_ATOMIC_COUNTER_BUFFER_START : glad.h
- GL_ATTACHED_SHADERS : glad.h
- GL_BACK : glad.h
- GL_BACK_LEFT : glad.h
- GL_BACK_RIGHT : glad.h
- GL_BGR : glad.h
- GL_BGR_INTEGER : glad.h
- GL_BGRA : glad.h
- GL_BGRA_INTEGER : glad.h
- GL_BLEND : glad.h
- GL_BLEND_COLOR : glad.h
- GL_BLEND_DST : glad.h
- GL_BLEND_DST_ALPHA : glad.h
- GL_BLEND_DST_RGB : glad.h
- GL_BLEND_EQUATION : glad.h
- GL_BLEND_EQUATION_ALPHA : glad.h
- GL_BLEND_EQUATION_RGB : glad.h
- GL_BLEND_SRC : glad.h
- GL_BLEND_SRC_ALPHA : glad.h
- GL_BLEND_SRC_RGB : glad.h
- GL_BLOCK_INDEX : glad.h
- GL_BLUE : glad.h
- GL_BLUE_BITS : glad.h
- GL_BLUE_INTEGER : glad.h
- GL_BOOL : glad.h
- GL_BOOL_VEC2 : glad.h
- GL_BOOL_VEC3 : glad.h
- GL_BOOL_VEC4 : glad.h
- GL_BUFFER : glad.h
- GL_BUFFER_ACCESS : glad.h
- GL_BUFFER_ACCESS_FLAGS : glad.h
- GL_BUFFER_BINDING : glad.h
- GL_BUFFER_DATA_SIZE : glad.h
- GL_BUFFER_MAP_LENGTH : glad.h
- GL_BUFFER_MAP_OFFSET : glad.h
- GL_BUFFER_MAP_POINTER : glad.h
- GL_BUFFER_MAPPED : glad.h
- GL_BUFFER_SIZE : glad.h
- GL_BUFFER_UPDATE_BARRIER_BIT : glad.h
- GL_BUFFER_USAGE : glad.h
- GL_BUFFER_VARIABLE : glad.h
- GL_BYTE : glad.h
- GL_CCW : glad.h
- GL_CLAMP_READ_COLOR : glad.h
- GL_CLAMP_TO_BORDER : glad.h
- GL_CLAMP_TO_EDGE : glad.h
- GL_CLEAR : glad.h
- GL_CLIENT_ACTIVE_TEXTURE : glad.h
- GL_CLIP_DISTANCE0 : glad.h
- GL_CLIP_DISTANCE1 : glad.h
- GL_CLIP_DISTANCE2 : glad.h
- GL_CLIP_DISTANCE3 : glad.h
- GL_CLIP_DISTANCE4 : glad.h
- GL_CLIP_DISTANCE5 : glad.h
- GL_CLIP_DISTANCE6 : glad.h
- GL_CLIP_DISTANCE7 : glad.h
- GL_CLIP_PLANE0 : glad.h
- GL_CLIP_PLANE1 : glad.h
- GL_CLIP_PLANE2 : glad.h
- GL_CLIP_PLANE3 : glad.h
- GL_CLIP_PLANE4 : glad.h
- GL_CLIP_PLANE5 : glad.h
- GL_COLOR : glad.h
- GL_COLOR_ARRAY : glad.h
- GL_COLOR_ARRAY_BUFFER_BINDING : glad.h
- GL_COLOR_ARRAY_POINTER : glad.h
- GL_COLOR_ARRAY_SIZE : glad.h
- GL_COLOR_ARRAY_STRIDE : glad.h
- GL_COLOR_ARRAY_TYPE : glad.h
- GL_COLOR_ATTACHMENT0 : glad.h
- GL_COLOR_ATTACHMENT1 : glad.h
- GL_COLOR_ATTACHMENT10 : glad.h
- GL_COLOR_ATTACHMENT11 : glad.h
- GL_COLOR_ATTACHMENT12 : glad.h
- GL_COLOR_ATTACHMENT13 : glad.h
- GL_COLOR_ATTACHMENT14 : glad.h
- GL_COLOR_ATTACHMENT15 : glad.h
- GL_COLOR_ATTACHMENT16 : glad.h
- GL_COLOR_ATTACHMENT17 : glad.h
- GL_COLOR_ATTACHMENT18 : glad.h
- GL_COLOR_ATTACHMENT19 : glad.h
- GL_COLOR_ATTACHMENT2 : glad.h
- GL_COLOR_ATTACHMENT20 : glad.h
- GL_COLOR_ATTACHMENT21 : glad.h
- GL_COLOR_ATTACHMENT22 : glad.h
- GL_COLOR_ATTACHMENT23 : glad.h
- GL_COLOR_ATTACHMENT24 : glad.h
- GL_COLOR_ATTACHMENT25 : glad.h
- GL_COLOR_ATTACHMENT26 : glad.h
- GL_COLOR_ATTACHMENT27 : glad.h
- GL_COLOR_ATTACHMENT28 : glad.h
- GL_COLOR_ATTACHMENT29 : glad.h
- GL_COLOR_ATTACHMENT3 : glad.h
- GL_COLOR_ATTACHMENT30 : glad.h
- GL_COLOR_ATTACHMENT31 : glad.h
- GL_COLOR_ATTACHMENT4 : glad.h
- GL_COLOR_ATTACHMENT5 : glad.h
- GL_COLOR_ATTACHMENT6 : glad.h
- GL_COLOR_ATTACHMENT7 : glad.h
- GL_COLOR_ATTACHMENT8 : glad.h
- GL_COLOR_ATTACHMENT9 : glad.h
- GL_COLOR_BUFFER_BIT : glad.h
- GL_COLOR_CLEAR_VALUE : glad.h
- GL_COLOR_LOGIC_OP : glad.h
- GL_COLOR_MATERIAL : glad.h
- GL_COLOR_WRITEMASK : glad.h
- GL_COLORBURN : glad.h
- GL_COLORDODGE : glad.h
- GL_COMBINE : glad.h
- GL_COMBINE_ALPHA : glad.h
- GL_COMBINE_RGB : glad.h
- GL_COMMAND_BARRIER_BIT : glad.h
- GL_COMPARE_REF_TO_TEXTURE : glad.h
- GL_COMPATIBLE_SUBROUTINES : glad.h
- GL_COMPILE_STATUS : glad.h
- GL_COMPRESSED_R11_EAC : glad.h
- GL_COMPRESSED_RED : glad.h
- GL_COMPRESSED_RED_RGTC1 : glad.h
- GL_COMPRESSED_RG : glad.h
- GL_COMPRESSED_RG11_EAC : glad.h
- GL_COMPRESSED_RG_RGTC2 : glad.h
- GL_COMPRESSED_RGB : glad.h
- GL_COMPRESSED_RGB8_ETC2 : glad.h
- GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : glad.h
- GL_COMPRESSED_RGBA : glad.h
- GL_COMPRESSED_RGBA8_ETC2_EAC : glad.h
- GL_COMPRESSED_RGBA_ASTC_10x10 : glad.h
- GL_COMPRESSED_RGBA_ASTC_10x5 : glad.h
- GL_COMPRESSED_RGBA_ASTC_10x6 : glad.h
- GL_COMPRESSED_RGBA_ASTC_10x8 : glad.h
- GL_COMPRESSED_RGBA_ASTC_12x10 : glad.h
- GL_COMPRESSED_RGBA_ASTC_12x12 : glad.h
- GL_COMPRESSED_RGBA_ASTC_4x4 : glad.h
- GL_COMPRESSED_RGBA_ASTC_5x4 : glad.h
- GL_COMPRESSED_RGBA_ASTC_5x5 : glad.h
- GL_COMPRESSED_RGBA_ASTC_6x5 : glad.h
- GL_COMPRESSED_RGBA_ASTC_6x6 : glad.h
- GL_COMPRESSED_RGBA_ASTC_8x5 : glad.h
- GL_COMPRESSED_RGBA_ASTC_8x6 : glad.h
- GL_COMPRESSED_RGBA_ASTC_8x8 : glad.h
- GL_COMPRESSED_SIGNED_R11_EAC : glad.h
- GL_COMPRESSED_SIGNED_RED_RGTC1 : glad.h
- GL_COMPRESSED_SIGNED_RG11_EAC : glad.h
- GL_COMPRESSED_SIGNED_RG_RGTC2 : glad.h
- GL_COMPRESSED_SRGB : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 : glad.h
- GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : glad.h
- GL_COMPRESSED_SRGB8_ETC2 : glad.h
- GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : glad.h
- GL_COMPRESSED_SRGB_ALPHA : glad.h
- GL_COMPRESSED_TEXTURE_FORMATS : glad.h
- GL_COMPUTE_SHADER : glad.h
- GL_COMPUTE_SHADER_BIT : glad.h
- GL_COMPUTE_WORK_GROUP_SIZE : glad.h
- GL_CONDITION_SATISFIED : glad.h
- GL_CONSTANT : glad.h
- GL_CONSTANT_ALPHA : glad.h
- GL_CONSTANT_ATTENUATION : glad.h
- GL_CONSTANT_COLOR : glad.h
- GL_CONTEXT_COMPATIBILITY_PROFILE_BIT : glad.h
- GL_CONTEXT_CORE_PROFILE_BIT : glad.h
- GL_CONTEXT_FLAG_DEBUG_BIT : glad.h
- GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT : glad.h
- GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT : glad.h
- GL_CONTEXT_FLAGS : glad.h
- GL_CONTEXT_LOST : glad.h
- GL_CONTEXT_PROFILE_MASK : glad.h
- GL_CONTEXT_ROBUST_ACCESS : glad.h
- GL_COPY : glad.h
- GL_COPY_INVERTED : glad.h
- GL_COPY_READ_BUFFER : glad.h
- GL_COPY_READ_BUFFER_BINDING : glad.h
- GL_COPY_WRITE_BUFFER : glad.h
- GL_COPY_WRITE_BUFFER_BINDING : glad.h
- GL_CULL_FACE : glad.h
- GL_CULL_FACE_MODE : glad.h
- GL_CURRENT_COLOR : glad.h
- GL_CURRENT_NORMAL : glad.h
- GL_CURRENT_PROGRAM : glad.h
- GL_CURRENT_QUERY : glad.h
- GL_CURRENT_TEXTURE_COORDS : glad.h
- GL_CURRENT_VERTEX_ATTRIB : glad.h
- GL_CW : glad.h
- GL_DARKEN : glad.h
- GL_DEBUG_CALLBACK_FUNCTION : glad.h
- GL_DEBUG_CALLBACK_USER_PARAM : glad.h
- GL_DEBUG_GROUP_STACK_DEPTH : glad.h
- GL_DEBUG_LOGGED_MESSAGES : glad.h
- GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH : glad.h
- GL_DEBUG_OUTPUT : glad.h
- GL_DEBUG_OUTPUT_SYNCHRONOUS : glad.h
- GL_DEBUG_SEVERITY_HIGH : glad.h
- GL_DEBUG_SEVERITY_LOW : glad.h
- GL_DEBUG_SEVERITY_MEDIUM : glad.h
- GL_DEBUG_SEVERITY_NOTIFICATION : glad.h
- GL_DEBUG_SOURCE_API : glad.h
- GL_DEBUG_SOURCE_APPLICATION : glad.h
- GL_DEBUG_SOURCE_OTHER : glad.h
- GL_DEBUG_SOURCE_SHADER_COMPILER : glad.h
- GL_DEBUG_SOURCE_THIRD_PARTY : glad.h
- GL_DEBUG_SOURCE_WINDOW_SYSTEM : glad.h
- GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR : glad.h
- GL_DEBUG_TYPE_ERROR : glad.h
- GL_DEBUG_TYPE_MARKER : glad.h
- GL_DEBUG_TYPE_OTHER : glad.h
- GL_DEBUG_TYPE_PERFORMANCE : glad.h
- GL_DEBUG_TYPE_POP_GROUP : glad.h
- GL_DEBUG_TYPE_PORTABILITY : glad.h
- GL_DEBUG_TYPE_PUSH_GROUP : glad.h
- GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR : glad.h
- GL_DECAL : glad.h
- GL_DECR : glad.h
- GL_DECR_WRAP : glad.h
- GL_DELETE_STATUS : glad.h
- GL_DEPTH : glad.h
- GL_DEPTH24_STENCIL8 : glad.h
- GL_DEPTH32F_STENCIL8 : glad.h
- GL_DEPTH_ATTACHMENT : glad.h
- GL_DEPTH_BITS : glad.h
- GL_DEPTH_BUFFER_BIT : glad.h
- GL_DEPTH_CLAMP : glad.h
- GL_DEPTH_CLEAR_VALUE : glad.h
- GL_DEPTH_COMPONENT : glad.h
- GL_DEPTH_COMPONENT16 : glad.h
- GL_DEPTH_COMPONENT24 : glad.h
- GL_DEPTH_COMPONENT32 : glad.h
- GL_DEPTH_COMPONENT32F : glad.h
- GL_DEPTH_FUNC : glad.h
- GL_DEPTH_RANGE : glad.h
- GL_DEPTH_STENCIL : glad.h
- GL_DEPTH_STENCIL_ATTACHMENT : glad.h
- GL_DEPTH_STENCIL_TEXTURE_MODE : glad.h
- GL_DEPTH_TEST : glad.h
- GL_DEPTH_WRITEMASK : glad.h
- GL_DIFFERENCE : glad.h
- GL_DIFFUSE : glad.h
- GL_DISPATCH_INDIRECT_BUFFER : glad.h
- GL_DISPATCH_INDIRECT_BUFFER_BINDING : glad.h
- GL_DITHER : glad.h
- GL_DONT_CARE : glad.h
- GL_DOT3_RGB : glad.h
- GL_DOT3_RGBA : glad.h
- GL_DOUBLE : glad.h
- GL_DOUBLE_MAT2 : glad.h
- GL_DOUBLE_MAT2x3 : glad.h
- GL_DOUBLE_MAT2x4 : glad.h
- GL_DOUBLE_MAT3 : glad.h
- GL_DOUBLE_MAT3x2 : glad.h
- GL_DOUBLE_MAT3x4 : glad.h
- GL_DOUBLE_MAT4 : glad.h
- GL_DOUBLE_MAT4x2 : glad.h
- GL_DOUBLE_MAT4x3 : glad.h
- GL_DOUBLE_VEC2 : glad.h
- GL_DOUBLE_VEC3 : glad.h
- GL_DOUBLE_VEC4 : glad.h
- GL_DOUBLEBUFFER : glad.h
- GL_DRAW_BUFFER : glad.h
- GL_DRAW_BUFFER0 : glad.h
- GL_DRAW_BUFFER1 : glad.h
- GL_DRAW_BUFFER10 : glad.h
- GL_DRAW_BUFFER11 : glad.h
- GL_DRAW_BUFFER12 : glad.h
- GL_DRAW_BUFFER13 : glad.h
- GL_DRAW_BUFFER14 : glad.h
- GL_DRAW_BUFFER15 : glad.h
- GL_DRAW_BUFFER2 : glad.h
- GL_DRAW_BUFFER3 : glad.h
- GL_DRAW_BUFFER4 : glad.h
- GL_DRAW_BUFFER5 : glad.h
- GL_DRAW_BUFFER6 : glad.h
- GL_DRAW_BUFFER7 : glad.h
- GL_DRAW_BUFFER8 : glad.h
- GL_DRAW_BUFFER9 : glad.h
- GL_DRAW_FRAMEBUFFER : glad.h
- GL_DRAW_FRAMEBUFFER_BINDING : glad.h
- GL_DRAW_INDIRECT_BUFFER : glad.h
- GL_DRAW_INDIRECT_BUFFER_BINDING : glad.h
- GL_DST_ALPHA : glad.h
- GL_DST_COLOR : glad.h
- GL_DYNAMIC_COPY : glad.h
- GL_DYNAMIC_DRAW : glad.h
- GL_DYNAMIC_READ : glad.h
- GL_ELEMENT_ARRAY_BARRIER_BIT : glad.h
- GL_ELEMENT_ARRAY_BUFFER : glad.h
- GL_ELEMENT_ARRAY_BUFFER_BINDING : glad.h
- GL_EMISSION : glad.h
- GL_EQUAL : glad.h
- GL_EQUIV : glad.h
- GL_ES_VERSION_2_0 : glad.h
- GL_ES_VERSION_3_0 : glad.h
- GL_ES_VERSION_3_1 : glad.h
- GL_ES_VERSION_3_2 : glad.h
- GL_EXCLUSION : glad.h
- GL_EXP : glad.h
- GL_EXP2 : glad.h
- GL_EXTENSIONS : glad.h
- GL_FALSE : glad.h
- GL_FASTEST : glad.h
- GL_FILL : glad.h
- GL_FIRST_VERTEX_CONVENTION : glad.h
- GL_FIXED : glad.h
- GL_FIXED_ONLY : glad.h
- GL_FLAT : glad.h
- GL_FLOAT : glad.h
- GL_FLOAT_32_UNSIGNED_INT_24_8_REV : glad.h
- GL_FLOAT_MAT2 : glad.h
- GL_FLOAT_MAT2x3 : glad.h
- GL_FLOAT_MAT2x4 : glad.h
- GL_FLOAT_MAT3 : glad.h
- GL_FLOAT_MAT3x2 : glad.h
- GL_FLOAT_MAT3x4 : glad.h
- GL_FLOAT_MAT4 : glad.h
- GL_FLOAT_MAT4x2 : glad.h
- GL_FLOAT_MAT4x3 : glad.h
- GL_FLOAT_VEC2 : glad.h
- GL_FLOAT_VEC3 : glad.h
- GL_FLOAT_VEC4 : glad.h
- GL_FOG : glad.h
- GL_FOG_COLOR : glad.h
- GL_FOG_DENSITY : glad.h
- GL_FOG_END : glad.h
- GL_FOG_HINT : glad.h
- GL_FOG_MODE : glad.h
- GL_FOG_START : glad.h
- GL_FRACTIONAL_EVEN : glad.h
- GL_FRACTIONAL_ODD : glad.h
- GL_FRAGMENT_INTERPOLATION_OFFSET_BITS : glad.h
- GL_FRAGMENT_SHADER : glad.h
- GL_FRAGMENT_SHADER_BIT : glad.h
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT : glad.h
- GL_FRAMEBUFFER : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_LAYERED : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER : glad.h
- GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : glad.h
- GL_FRAMEBUFFER_BARRIER_BIT : glad.h
- GL_FRAMEBUFFER_BINDING : glad.h
- GL_FRAMEBUFFER_COMPLETE : glad.h
- GL_FRAMEBUFFER_DEFAULT : glad.h
- GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS : glad.h
- GL_FRAMEBUFFER_DEFAULT_HEIGHT : glad.h
- GL_FRAMEBUFFER_DEFAULT_LAYERS : glad.h
- GL_FRAMEBUFFER_DEFAULT_SAMPLES : glad.h
- GL_FRAMEBUFFER_DEFAULT_WIDTH : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE : glad.h
- GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER : glad.h
- GL_FRAMEBUFFER_SRGB : glad.h
- GL_FRAMEBUFFER_UNDEFINED : glad.h
- GL_FRAMEBUFFER_UNSUPPORTED : glad.h
- GL_FRONT : glad.h
- GL_FRONT_AND_BACK : glad.h
- GL_FRONT_FACE : glad.h
- GL_FRONT_LEFT : glad.h
- GL_FRONT_RIGHT : glad.h
- GL_FUNC_ADD : glad.h
- GL_FUNC_REVERSE_SUBTRACT : glad.h
- GL_FUNC_SUBTRACT : glad.h
- GL_GENERATE_MIPMAP : glad.h
- GL_GENERATE_MIPMAP_HINT : glad.h
- GL_GEOMETRY_INPUT_TYPE : glad.h
- GL_GEOMETRY_OUTPUT_TYPE : glad.h
- GL_GEOMETRY_SHADER : glad.h
- GL_GEOMETRY_SHADER_BIT : glad.h
- GL_GEOMETRY_SHADER_INVOCATIONS : glad.h
- GL_GEOMETRY_VERTICES_OUT : glad.h
- GL_GEQUAL : glad.h
- GL_GREATER : glad.h
- GL_GREEN : glad.h
- GL_GREEN_BITS : glad.h
- GL_GREEN_INTEGER : glad.h
- GL_GUILTY_CONTEXT_RESET : glad.h
- GL_HALF_FLOAT : glad.h
- GL_HARDLIGHT : glad.h
- GL_HIGH_FLOAT : glad.h
- GL_HIGH_INT : glad.h
- GL_HSL_COLOR : glad.h
- GL_HSL_HUE : glad.h
- GL_HSL_LUMINOSITY : glad.h
- GL_HSL_SATURATION : glad.h
- GL_IMAGE_2D : glad.h
- GL_IMAGE_2D_ARRAY : glad.h
- GL_IMAGE_3D : glad.h
- GL_IMAGE_BINDING_ACCESS : glad.h
- GL_IMAGE_BINDING_FORMAT : glad.h
- GL_IMAGE_BINDING_LAYER : glad.h
- GL_IMAGE_BINDING_LAYERED : glad.h
- GL_IMAGE_BINDING_LEVEL : glad.h
- GL_IMAGE_BINDING_NAME : glad.h
- GL_IMAGE_BUFFER : glad.h
- GL_IMAGE_CUBE : glad.h
- GL_IMAGE_CUBE_MAP_ARRAY : glad.h
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS : glad.h
- GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE : glad.h
- GL_IMAGE_FORMAT_COMPATIBILITY_TYPE : glad.h
- GL_IMPLEMENTATION_COLOR_READ_FORMAT : glad.h
- GL_IMPLEMENTATION_COLOR_READ_TYPE : glad.h
- GL_INCR : glad.h
- GL_INCR_WRAP : glad.h
- GL_INFO_LOG_LENGTH : glad.h
- GL_INNOCENT_CONTEXT_RESET : glad.h
- GL_INT : glad.h
- GL_INT_2_10_10_10_REV : glad.h
- GL_INT_IMAGE_2D : glad.h
- GL_INT_IMAGE_2D_ARRAY : glad.h
- GL_INT_IMAGE_3D : glad.h
- GL_INT_IMAGE_BUFFER : glad.h
- GL_INT_IMAGE_CUBE : glad.h
- GL_INT_IMAGE_CUBE_MAP_ARRAY : glad.h
- GL_INT_SAMPLER_1D : glad.h
- GL_INT_SAMPLER_1D_ARRAY : glad.h
- GL_INT_SAMPLER_2D : glad.h
- GL_INT_SAMPLER_2D_ARRAY : glad.h
- GL_INT_SAMPLER_2D_MULTISAMPLE : glad.h
- GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : glad.h
- GL_INT_SAMPLER_2D_RECT : glad.h
- GL_INT_SAMPLER_3D : glad.h
- GL_INT_SAMPLER_BUFFER : glad.h
- GL_INT_SAMPLER_CUBE : glad.h
- GL_INT_SAMPLER_CUBE_MAP_ARRAY : glad.h
- GL_INT_VEC2 : glad.h
- GL_INT_VEC3 : glad.h
- GL_INT_VEC4 : glad.h
- GL_INTERLEAVED_ATTRIBS : glad.h
- GL_INTERPOLATE : glad.h
- GL_INVALID_ENUM : glad.h
- GL_INVALID_FRAMEBUFFER_OPERATION : glad.h
- GL_INVALID_INDEX : glad.h
- GL_INVALID_OPERATION : glad.h
- GL_INVALID_VALUE : glad.h
- GL_INVERT : glad.h
- GL_IS_PER_PATCH : glad.h
- GL_IS_ROW_MAJOR : glad.h
- GL_ISOLINES : glad.h
- GL_KEEP : glad.h
- GL_LAST_VERTEX_CONVENTION : glad.h
- GL_LAYER_PROVOKING_VERTEX : glad.h
- GL_LEFT : glad.h
- GL_LEQUAL : glad.h
- GL_LESS : glad.h
- GL_LIGHT0 : glad.h
- GL_LIGHT1 : glad.h
- GL_LIGHT2 : glad.h
- GL_LIGHT3 : glad.h
- GL_LIGHT4 : glad.h
- GL_LIGHT5 : glad.h
- GL_LIGHT6 : glad.h
- GL_LIGHT7 : glad.h
- GL_LIGHT_MODEL_AMBIENT : glad.h
- GL_LIGHT_MODEL_TWO_SIDE : glad.h
- GL_LIGHTEN : glad.h
- GL_LIGHTING : glad.h
- GL_LINE : glad.h
- GL_LINE_LOOP : glad.h
- GL_LINE_SMOOTH : glad.h
- GL_LINE_SMOOTH_HINT : glad.h
- GL_LINE_STRIP : glad.h
- GL_LINE_STRIP_ADJACENCY : glad.h
- GL_LINE_WIDTH : glad.h
- GL_LINE_WIDTH_GRANULARITY : glad.h
- GL_LINE_WIDTH_RANGE : glad.h
- GL_LINEAR : glad.h
- GL_LINEAR_ATTENUATION : glad.h
- GL_LINEAR_MIPMAP_LINEAR : glad.h
- GL_LINEAR_MIPMAP_NEAREST : glad.h
- GL_LINES : glad.h
- GL_LINES_ADJACENCY : glad.h
- GL_LINK_STATUS : glad.h
- GL_LOCATION : glad.h
- GL_LOGIC_OP_MODE : glad.h
- GL_LOSE_CONTEXT_ON_RESET : glad.h
- GL_LOW_FLOAT : glad.h
- GL_LOW_INT : glad.h
- GL_LOWER_LEFT : glad.h
- GL_LUMINANCE : glad.h
- GL_LUMINANCE_ALPHA : glad.h
- GL_MAJOR_VERSION : glad.h
- GL_MAP_FLUSH_EXPLICIT_BIT : glad.h
- GL_MAP_INVALIDATE_BUFFER_BIT : glad.h
- GL_MAP_INVALIDATE_RANGE_BIT : glad.h
- GL_MAP_READ_BIT : glad.h
- GL_MAP_UNSYNCHRONIZED_BIT : glad.h
- GL_MAP_WRITE_BIT : glad.h
- GL_MATRIX_MODE : glad.h
- GL_MATRIX_STRIDE : glad.h
- GL_MAX : glad.h
- GL_MAX_3D_TEXTURE_SIZE : glad.h
- GL_MAX_ARRAY_TEXTURE_LAYERS : glad.h
- GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS : glad.h
- GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE : glad.h
- GL_MAX_CLIP_DISTANCES : glad.h
- GL_MAX_CLIP_PLANES : glad.h
- GL_MAX_COLOR_ATTACHMENTS : glad.h
- GL_MAX_COLOR_TEXTURE_SAMPLES : glad.h
- GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_COMBINED_ATOMIC_COUNTERS : glad.h
- GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMBINED_IMAGE_UNIFORMS : glad.h
- GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES : glad.h
- GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_COMBINED_UNIFORM_BLOCKS : glad.h
- GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_COMPUTE_ATOMIC_COUNTERS : glad.h
- GL_MAX_COMPUTE_IMAGE_UNIFORMS : glad.h
- GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_COMPUTE_SHARED_MEMORY_SIZE : glad.h
- GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_COMPUTE_UNIFORM_BLOCKS : glad.h
- GL_MAX_COMPUTE_UNIFORM_COMPONENTS : glad.h
- GL_MAX_COMPUTE_WORK_GROUP_COUNT : glad.h
- GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS : glad.h
- GL_MAX_COMPUTE_WORK_GROUP_SIZE : glad.h
- GL_MAX_CUBE_MAP_TEXTURE_SIZE : glad.h
- GL_MAX_DEBUG_GROUP_STACK_DEPTH : glad.h
- GL_MAX_DEBUG_LOGGED_MESSAGES : glad.h
- GL_MAX_DEBUG_MESSAGE_LENGTH : glad.h
- GL_MAX_DEPTH_TEXTURE_SAMPLES : glad.h
- GL_MAX_DRAW_BUFFERS : glad.h
- GL_MAX_DUAL_SOURCE_DRAW_BUFFERS : glad.h
- GL_MAX_ELEMENT_INDEX : glad.h
- GL_MAX_ELEMENTS_INDICES : glad.h
- GL_MAX_ELEMENTS_VERTICES : glad.h
- GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_FRAGMENT_ATOMIC_COUNTERS : glad.h
- GL_MAX_FRAGMENT_IMAGE_UNIFORMS : glad.h
- GL_MAX_FRAGMENT_INPUT_COMPONENTS : glad.h
- GL_MAX_FRAGMENT_INTERPOLATION_OFFSET : glad.h
- GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_FRAGMENT_UNIFORM_BLOCKS : glad.h
- GL_MAX_FRAGMENT_UNIFORM_COMPONENTS : glad.h
- GL_MAX_FRAGMENT_UNIFORM_VECTORS : glad.h
- GL_MAX_FRAMEBUFFER_HEIGHT : glad.h
- GL_MAX_FRAMEBUFFER_LAYERS : glad.h
- GL_MAX_FRAMEBUFFER_SAMPLES : glad.h
- GL_MAX_FRAMEBUFFER_WIDTH : glad.h
- GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_GEOMETRY_ATOMIC_COUNTERS : glad.h
- GL_MAX_GEOMETRY_IMAGE_UNIFORMS : glad.h
- GL_MAX_GEOMETRY_INPUT_COMPONENTS : glad.h
- GL_MAX_GEOMETRY_OUTPUT_COMPONENTS : glad.h
- GL_MAX_GEOMETRY_OUTPUT_VERTICES : glad.h
- GL_MAX_GEOMETRY_SHADER_INVOCATIONS : glad.h
- GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS : glad.h
- GL_MAX_GEOMETRY_UNIFORM_BLOCKS : glad.h
- GL_MAX_GEOMETRY_UNIFORM_COMPONENTS : glad.h
- GL_MAX_IMAGE_UNITS : glad.h
- GL_MAX_INTEGER_SAMPLES : glad.h
- GL_MAX_LABEL_LENGTH : glad.h
- GL_MAX_LIGHTS : glad.h
- GL_MAX_MODELVIEW_STACK_DEPTH : glad.h
- GL_MAX_NAME_LENGTH : glad.h
- GL_MAX_NUM_ACTIVE_VARIABLES : glad.h
- GL_MAX_PATCH_VERTICES : glad.h
- GL_MAX_PROGRAM_TEXEL_OFFSET : glad.h
- GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET : glad.h
- GL_MAX_PROJECTION_STACK_DEPTH : glad.h
- GL_MAX_RECTANGLE_TEXTURE_SIZE : glad.h
- GL_MAX_RENDERBUFFER_SIZE : glad.h
- GL_MAX_SAMPLE_MASK_WORDS : glad.h
- GL_MAX_SAMPLES : glad.h
- GL_MAX_SERVER_WAIT_TIMEOUT : glad.h
- GL_MAX_SHADER_STORAGE_BLOCK_SIZE : glad.h
- GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS : glad.h
- GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS : glad.h
- GL_MAX_SUBROUTINES : glad.h
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS : glad.h
- GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS : glad.h
- GL_MAX_TESS_CONTROL_INPUT_COMPONENTS : glad.h
- GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS : glad.h
- GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS : glad.h
- GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS : glad.h
- GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS : glad.h
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS : glad.h
- GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS : glad.h
- GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS : glad.h
- GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS : glad.h
- GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS : glad.h
- GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS : glad.h
- GL_MAX_TESS_GEN_LEVEL : glad.h
- GL_MAX_TESS_PATCH_COMPONENTS : glad.h
- GL_MAX_TEXTURE_BUFFER_SIZE : glad.h
- GL_MAX_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_TEXTURE_LOD_BIAS : glad.h
- GL_MAX_TEXTURE_SIZE : glad.h
- GL_MAX_TEXTURE_STACK_DEPTH : glad.h
- GL_MAX_TEXTURE_UNITS : glad.h
- GL_MAX_TRANSFORM_FEEDBACK_BUFFERS : glad.h
- GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS : glad.h
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS : glad.h
- GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS : glad.h
- GL_MAX_UNIFORM_BLOCK_SIZE : glad.h
- GL_MAX_UNIFORM_BUFFER_BINDINGS : glad.h
- GL_MAX_UNIFORM_LOCATIONS : glad.h
- GL_MAX_VARYING_COMPONENTS : glad.h
- GL_MAX_VARYING_FLOATS : glad.h
- GL_MAX_VARYING_VECTORS : glad.h
- GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS : glad.h
- GL_MAX_VERTEX_ATOMIC_COUNTERS : glad.h
- GL_MAX_VERTEX_ATTRIB_BINDINGS : glad.h
- GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET : glad.h
- GL_MAX_VERTEX_ATTRIB_STRIDE : glad.h
- GL_MAX_VERTEX_ATTRIBS : glad.h
- GL_MAX_VERTEX_IMAGE_UNIFORMS : glad.h
- GL_MAX_VERTEX_OUTPUT_COMPONENTS : glad.h
- GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS : glad.h
- GL_MAX_VERTEX_STREAMS : glad.h
- GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS : glad.h
- GL_MAX_VERTEX_UNIFORM_BLOCKS : glad.h
- GL_MAX_VERTEX_UNIFORM_COMPONENTS : glad.h
- GL_MAX_VERTEX_UNIFORM_VECTORS : glad.h
- GL_MAX_VIEWPORT_DIMS : glad.h
- GL_MAX_VIEWPORTS : glad.h
- GL_MEDIUM_FLOAT : glad.h
- GL_MEDIUM_INT : glad.h
- GL_MIN : glad.h
- GL_MIN_FRAGMENT_INTERPOLATION_OFFSET : glad.h
- GL_MIN_PROGRAM_TEXEL_OFFSET : glad.h
- GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET : glad.h
- GL_MIN_SAMPLE_SHADING_VALUE : glad.h
- GL_MINOR_VERSION : glad.h
- GL_MIRRORED_REPEAT : glad.h
- GL_MODELVIEW : glad.h
- GL_MODELVIEW_MATRIX : glad.h
- GL_MODELVIEW_STACK_DEPTH : glad.h
- GL_MODULATE : glad.h
- GL_MULTIPLY : glad.h
- GL_MULTISAMPLE : glad.h
- GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY : glad.h
- GL_MULTISAMPLE_LINE_WIDTH_RANGE : glad.h
- GL_NAME_LENGTH : glad.h
- GL_NAND : glad.h
- GL_NEAREST : glad.h
- GL_NEAREST_MIPMAP_LINEAR : glad.h
- GL_NEAREST_MIPMAP_NEAREST : glad.h
- GL_NEVER : glad.h
- GL_NICEST : glad.h
- GL_NO_ERROR : glad.h
- GL_NO_RESET_NOTIFICATION : glad.h
- GL_NONE : glad.h
- GL_NOOP : glad.h
- GL_NOR : glad.h
- GL_NORMAL_ARRAY : glad.h
- GL_NORMAL_ARRAY_BUFFER_BINDING : glad.h
- GL_NORMAL_ARRAY_POINTER : glad.h
- GL_NORMAL_ARRAY_STRIDE : glad.h
- GL_NORMAL_ARRAY_TYPE : glad.h
- GL_NORMALIZE : glad.h
- GL_NOTEQUAL : glad.h
- GL_NUM_ACTIVE_VARIABLES : glad.h
- GL_NUM_COMPATIBLE_SUBROUTINES : glad.h
- GL_NUM_COMPRESSED_TEXTURE_FORMATS : glad.h
- GL_NUM_EXTENSIONS : glad.h
- GL_NUM_PROGRAM_BINARY_FORMATS : glad.h
- GL_NUM_SAMPLE_COUNTS : glad.h
- GL_NUM_SHADER_BINARY_FORMATS : glad.h
- GL_OBJECT_TYPE : glad.h
- GL_OFFSET : glad.h
- GL_ONE : glad.h
- GL_ONE_MINUS_CONSTANT_ALPHA : glad.h
- GL_ONE_MINUS_CONSTANT_COLOR : glad.h
- GL_ONE_MINUS_DST_ALPHA : glad.h
- GL_ONE_MINUS_DST_COLOR : glad.h
- GL_ONE_MINUS_SRC1_ALPHA : glad.h
- GL_ONE_MINUS_SRC1_COLOR : glad.h
- GL_ONE_MINUS_SRC_ALPHA : glad.h
- GL_ONE_MINUS_SRC_COLOR : glad.h
- GL_OPERAND0_ALPHA : glad.h
- GL_OPERAND0_RGB : glad.h
- GL_OPERAND1_ALPHA : glad.h
- GL_OPERAND1_RGB : glad.h
- GL_OPERAND2_ALPHA : glad.h
- GL_OPERAND2_RGB : glad.h
- GL_OR : glad.h
- GL_OR_INVERTED : glad.h
- GL_OR_REVERSE : glad.h
- GL_OUT_OF_MEMORY : glad.h
- GL_OVERLAY : glad.h
- GL_PACK_ALIGNMENT : glad.h
- GL_PACK_IMAGE_HEIGHT : glad.h
- GL_PACK_LSB_FIRST : glad.h
- GL_PACK_ROW_LENGTH : glad.h
- GL_PACK_SKIP_IMAGES : glad.h
- GL_PACK_SKIP_PIXELS : glad.h
- GL_PACK_SKIP_ROWS : glad.h
- GL_PACK_SWAP_BYTES : glad.h
- GL_PATCH_DEFAULT_INNER_LEVEL : glad.h
- GL_PATCH_DEFAULT_OUTER_LEVEL : glad.h
- GL_PATCH_VERTICES : glad.h
- GL_PATCHES : glad.h
- GL_PERSPECTIVE_CORRECTION_HINT : glad.h
- GL_PIXEL_BUFFER_BARRIER_BIT : glad.h
- GL_PIXEL_PACK_BUFFER : glad.h
- GL_PIXEL_PACK_BUFFER_BINDING : glad.h
- GL_PIXEL_UNPACK_BUFFER : glad.h
- GL_PIXEL_UNPACK_BUFFER_BINDING : glad.h
- GL_POINT : glad.h
- GL_POINT_DISTANCE_ATTENUATION : glad.h
- GL_POINT_FADE_THRESHOLD_SIZE : glad.h
- GL_POINT_SIZE : glad.h
- GL_POINT_SIZE_GRANULARITY : glad.h
- GL_POINT_SIZE_MAX : glad.h
- GL_POINT_SIZE_MIN : glad.h
- GL_POINT_SIZE_RANGE : glad.h
- GL_POINT_SMOOTH : glad.h
- GL_POINT_SMOOTH_HINT : glad.h
- GL_POINT_SPRITE_COORD_ORIGIN : glad.h
- GL_POINTS : glad.h
- GL_POLYGON_MODE : glad.h
- GL_POLYGON_OFFSET_FACTOR : glad.h
- GL_POLYGON_OFFSET_FILL : glad.h
- GL_POLYGON_OFFSET_LINE : glad.h
- GL_POLYGON_OFFSET_POINT : glad.h
- GL_POLYGON_OFFSET_UNITS : glad.h
- GL_POLYGON_SMOOTH : glad.h
- GL_POLYGON_SMOOTH_HINT : glad.h
- GL_POSITION : glad.h
- GL_PREVIOUS : glad.h
- GL_PRIMARY_COLOR : glad.h
- GL_PRIMITIVE_BOUNDING_BOX : glad.h
- GL_PRIMITIVE_RESTART : glad.h
- GL_PRIMITIVE_RESTART_FIXED_INDEX : glad.h
- GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED : glad.h
- GL_PRIMITIVE_RESTART_INDEX : glad.h
- GL_PRIMITIVES_GENERATED : glad.h
- GL_PROGRAM : glad.h
- GL_PROGRAM_BINARY_FORMATS : glad.h
- GL_PROGRAM_BINARY_LENGTH : glad.h
- GL_PROGRAM_BINARY_RETRIEVABLE_HINT : glad.h
- GL_PROGRAM_INPUT : glad.h
- GL_PROGRAM_OUTPUT : glad.h
- GL_PROGRAM_PIPELINE : glad.h
- GL_PROGRAM_PIPELINE_BINDING : glad.h
- GL_PROGRAM_POINT_SIZE : glad.h
- GL_PROGRAM_SEPARABLE : glad.h
- GL_PROJECTION : glad.h
- GL_PROJECTION_MATRIX : glad.h
- GL_PROJECTION_STACK_DEPTH : glad.h
- GL_PROVOKING_VERTEX : glad.h
- GL_PROXY_TEXTURE_1D : glad.h
- GL_PROXY_TEXTURE_1D_ARRAY : glad.h
- GL_PROXY_TEXTURE_2D : glad.h
- GL_PROXY_TEXTURE_2D_ARRAY : glad.h
- GL_PROXY_TEXTURE_2D_MULTISAMPLE : glad.h
- GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY : glad.h
- GL_PROXY_TEXTURE_3D : glad.h
- GL_PROXY_TEXTURE_CUBE_MAP : glad.h
- GL_PROXY_TEXTURE_CUBE_MAP_ARRAY : glad.h
- GL_PROXY_TEXTURE_RECTANGLE : glad.h
- GL_QUADRATIC_ATTENUATION : glad.h
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- GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION : glad.h
- GL_QUERY : glad.h
- GL_QUERY_BY_REGION_NO_WAIT : glad.h
- GL_QUERY_BY_REGION_WAIT : glad.h
- GL_QUERY_COUNTER_BITS : glad.h
- GL_QUERY_NO_WAIT : glad.h
- GL_QUERY_RESULT : glad.h
- GL_QUERY_RESULT_AVAILABLE : glad.h
- GL_QUERY_WAIT : glad.h
- GL_R11F_G11F_B10F : glad.h
- GL_R16 : glad.h
- GL_R16_SNORM : glad.h
- GL_R16F : glad.h
- GL_R16I : glad.h
- GL_R16UI : glad.h
- GL_R32F : glad.h
- GL_R32I : glad.h
- GL_R32UI : glad.h
- GL_R3_G3_B2 : glad.h
- GL_R8 : glad.h
- GL_R8_SNORM : glad.h
- GL_R8I : glad.h
- GL_R8UI : glad.h
- GL_RASTERIZER_DISCARD : glad.h
- GL_READ_BUFFER : glad.h
- GL_READ_FRAMEBUFFER : glad.h
- GL_READ_FRAMEBUFFER_BINDING : glad.h
- GL_READ_ONLY : glad.h
- GL_READ_WRITE : glad.h
- GL_RED : glad.h
- GL_RED_BITS : glad.h
- GL_RED_INTEGER : glad.h
- GL_REFERENCED_BY_COMPUTE_SHADER : glad.h
- GL_REFERENCED_BY_FRAGMENT_SHADER : glad.h
- GL_REFERENCED_BY_GEOMETRY_SHADER : glad.h
- GL_REFERENCED_BY_TESS_CONTROL_SHADER : glad.h
- GL_REFERENCED_BY_TESS_EVALUATION_SHADER : glad.h
- GL_REFERENCED_BY_VERTEX_SHADER : glad.h
- GL_RENDERBUFFER : glad.h
- GL_RENDERBUFFER_ALPHA_SIZE : glad.h
- GL_RENDERBUFFER_BINDING : glad.h
- GL_RENDERBUFFER_BLUE_SIZE : glad.h
- GL_RENDERBUFFER_DEPTH_SIZE : glad.h
- GL_RENDERBUFFER_GREEN_SIZE : glad.h
- GL_RENDERBUFFER_HEIGHT : glad.h
- GL_RENDERBUFFER_INTERNAL_FORMAT : glad.h
- GL_RENDERBUFFER_RED_SIZE : glad.h
- GL_RENDERBUFFER_SAMPLES : glad.h
- GL_RENDERBUFFER_STENCIL_SIZE : glad.h
- GL_RENDERBUFFER_WIDTH : glad.h
- GL_RENDERER : glad.h
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- GL_RESET_NOTIFICATION_STRATEGY : glad.h
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- GL_RG16 : glad.h
- GL_RG16_SNORM : glad.h
- GL_RG16F : glad.h
- GL_RG16I : glad.h
- GL_RG16UI : glad.h
- GL_RG32F : glad.h
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- GL_RG32UI : glad.h
- GL_RG8 : glad.h
- GL_RG8_SNORM : glad.h
- GL_RG8I : glad.h
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- GL_RG_INTEGER : glad.h
- GL_RGB : glad.h
- GL_RGB10 : glad.h
- GL_RGB10_A2 : glad.h
- GL_RGB10_A2UI : glad.h
- GL_RGB12 : glad.h
- GL_RGB16 : glad.h
- GL_RGB16_SNORM : glad.h
- GL_RGB16F : glad.h
- GL_RGB16I : glad.h
- GL_RGB16UI : glad.h
- GL_RGB32F : glad.h
- GL_RGB32I : glad.h
- GL_RGB32UI : glad.h
- GL_RGB4 : glad.h
- GL_RGB5 : glad.h
- GL_RGB565 : glad.h
- GL_RGB5_A1 : glad.h
- GL_RGB8 : glad.h
- GL_RGB8_SNORM : glad.h
- GL_RGB8I : glad.h
- GL_RGB8UI : glad.h
- GL_RGB9_E5 : glad.h
- GL_RGB_INTEGER : glad.h
- GL_RGB_SCALE : glad.h
- GL_RGBA : glad.h
- GL_RGBA12 : glad.h
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- GL_RGBA16_SNORM : glad.h
- GL_RGBA16F : glad.h
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- GL_RGBA16UI : glad.h
- GL_RGBA2 : glad.h
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- GL_RGBA32I : glad.h
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- GL_RGBA4 : glad.h
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- GL_RGBA8_SNORM : glad.h
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- GL_RGBA_INTEGER : glad.h
- GL_RIGHT : glad.h
- GL_SAMPLE_ALPHA_TO_COVERAGE : glad.h
- GL_SAMPLE_ALPHA_TO_ONE : glad.h
- GL_SAMPLE_BUFFERS : glad.h
- GL_SAMPLE_COVERAGE : glad.h
- GL_SAMPLE_COVERAGE_INVERT : glad.h
- GL_SAMPLE_COVERAGE_VALUE : glad.h
- GL_SAMPLE_MASK : glad.h
- GL_SAMPLE_MASK_VALUE : glad.h
- GL_SAMPLE_POSITION : glad.h
- GL_SAMPLE_SHADING : glad.h
- GL_SAMPLER : glad.h
- GL_SAMPLER_1D : glad.h
- GL_SAMPLER_1D_ARRAY : glad.h
- GL_SAMPLER_1D_ARRAY_SHADOW : glad.h
- GL_SAMPLER_1D_SHADOW : glad.h
- GL_SAMPLER_2D : glad.h
- GL_SAMPLER_2D_ARRAY : glad.h
- GL_SAMPLER_2D_ARRAY_SHADOW : glad.h
- GL_SAMPLER_2D_MULTISAMPLE : glad.h
- GL_SAMPLER_2D_MULTISAMPLE_ARRAY : glad.h
- GL_SAMPLER_2D_RECT : glad.h
- GL_SAMPLER_2D_RECT_SHADOW : glad.h
- GL_SAMPLER_2D_SHADOW : glad.h
- GL_SAMPLER_3D : glad.h
- GL_SAMPLER_BINDING : glad.h
- GL_SAMPLER_BUFFER : glad.h
- GL_SAMPLER_CUBE : glad.h
- GL_SAMPLER_CUBE_MAP_ARRAY : glad.h
- GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW : glad.h
- GL_SAMPLER_CUBE_SHADOW : glad.h
- GL_SAMPLES : glad.h
- GL_SAMPLES_PASSED : glad.h
- GL_SC_VERSION_2_0 : glad.h
- GL_SCISSOR_BOX : glad.h
- GL_SCISSOR_TEST : glad.h
- GL_SCREEN : glad.h
- GL_SEPARATE_ATTRIBS : glad.h
- GL_SET : glad.h
- GL_SHADE_MODEL : glad.h
- GL_SHADER : glad.h
- GL_SHADER_BINARY_FORMATS : glad.h
- GL_SHADER_COMPILER : glad.h
- GL_SHADER_IMAGE_ACCESS_BARRIER_BIT : glad.h
- GL_SHADER_SOURCE_LENGTH : glad.h
- GL_SHADER_STORAGE_BARRIER_BIT : glad.h
- GL_SHADER_STORAGE_BLOCK : glad.h
- GL_SHADER_STORAGE_BUFFER : glad.h
- GL_SHADER_STORAGE_BUFFER_BINDING : glad.h
- GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT : glad.h
- GL_SHADER_STORAGE_BUFFER_SIZE : glad.h
- GL_SHADER_STORAGE_BUFFER_START : glad.h
- GL_SHADER_TYPE : glad.h
- GL_SHADING_LANGUAGE_VERSION : glad.h
- GL_SHININESS : glad.h
- GL_SHORT : glad.h
- GL_SIGNALED : glad.h
- GL_SIGNED_NORMALIZED : glad.h
- GL_SMOOTH : glad.h
- GL_SMOOTH_LINE_WIDTH_GRANULARITY : glad.h
- GL_SMOOTH_LINE_WIDTH_RANGE : glad.h
- GL_SMOOTH_POINT_SIZE_GRANULARITY : glad.h
- GL_SMOOTH_POINT_SIZE_RANGE : glad.h
- GL_SOFTLIGHT : glad.h
- GL_SPECULAR : glad.h
- GL_SPOT_CUTOFF : glad.h
- GL_SPOT_DIRECTION : glad.h
- GL_SPOT_EXPONENT : glad.h
- GL_SRC0_ALPHA : glad.h
- GL_SRC0_RGB : glad.h
- GL_SRC1_ALPHA : glad.h
- GL_SRC1_COLOR : glad.h
- GL_SRC1_RGB : glad.h
- GL_SRC2_ALPHA : glad.h
- GL_SRC2_RGB : glad.h
- GL_SRC_ALPHA : glad.h
- GL_SRC_ALPHA_SATURATE : glad.h
- GL_SRC_COLOR : glad.h
- GL_SRGB : glad.h
- GL_SRGB8 : glad.h
- GL_SRGB8_ALPHA8 : glad.h
- GL_SRGB_ALPHA : glad.h
- GL_STACK_OVERFLOW : glad.h
- GL_STACK_UNDERFLOW : glad.h
- GL_STATIC_COPY : glad.h
- GL_STATIC_DRAW : glad.h
- GL_STATIC_READ : glad.h
- GL_STENCIL : glad.h
- GL_STENCIL_ATTACHMENT : glad.h
- GL_STENCIL_BACK_FAIL : glad.h
- GL_STENCIL_BACK_FUNC : glad.h
- GL_STENCIL_BACK_PASS_DEPTH_FAIL : glad.h
- GL_STENCIL_BACK_PASS_DEPTH_PASS : glad.h
- GL_STENCIL_BACK_REF : glad.h
- GL_STENCIL_BACK_VALUE_MASK : glad.h
- GL_STENCIL_BACK_WRITEMASK : glad.h
- GL_STENCIL_BITS : glad.h
- GL_STENCIL_BUFFER_BIT : glad.h
- GL_STENCIL_CLEAR_VALUE : glad.h
- GL_STENCIL_FAIL : glad.h
- GL_STENCIL_FUNC : glad.h
- GL_STENCIL_INDEX : glad.h
- GL_STENCIL_INDEX1 : glad.h
- GL_STENCIL_INDEX16 : glad.h
- GL_STENCIL_INDEX4 : glad.h
- GL_STENCIL_INDEX8 : glad.h
- GL_STENCIL_PASS_DEPTH_FAIL : glad.h
- GL_STENCIL_PASS_DEPTH_PASS : glad.h
- GL_STENCIL_REF : glad.h
- GL_STENCIL_TEST : glad.h
- GL_STENCIL_VALUE_MASK : glad.h
- GL_STENCIL_WRITEMASK : glad.h
- GL_STEREO : glad.h
- GL_STREAM_COPY : glad.h
- GL_STREAM_DRAW : glad.h
- GL_STREAM_READ : glad.h
- GL_SUBPIXEL_BITS : glad.h
- GL_SUBTRACT : glad.h
- GL_SYNC_CONDITION : glad.h
- GL_SYNC_FENCE : glad.h
- GL_SYNC_FLAGS : glad.h
- GL_SYNC_FLUSH_COMMANDS_BIT : glad.h
- GL_SYNC_GPU_COMMANDS_COMPLETE : glad.h
- GL_SYNC_STATUS : glad.h
- GL_TESS_CONTROL_OUTPUT_VERTICES : glad.h
- GL_TESS_CONTROL_SHADER : glad.h
- GL_TESS_CONTROL_SHADER_BIT : glad.h
- GL_TESS_EVALUATION_SHADER : glad.h
- GL_TESS_EVALUATION_SHADER_BIT : glad.h
- GL_TESS_GEN_MODE : glad.h
- GL_TESS_GEN_POINT_MODE : glad.h
- GL_TESS_GEN_SPACING : glad.h
- GL_TESS_GEN_VERTEX_ORDER : glad.h
- GL_TEXTURE : glad.h
- GL_TEXTURE0 : glad.h
- GL_TEXTURE1 : glad.h
- GL_TEXTURE10 : glad.h
- GL_TEXTURE11 : glad.h
- GL_TEXTURE12 : glad.h
- GL_TEXTURE13 : glad.h
- GL_TEXTURE14 : glad.h
- GL_TEXTURE15 : glad.h
- GL_TEXTURE16 : glad.h
- GL_TEXTURE17 : glad.h
- GL_TEXTURE18 : glad.h
- GL_TEXTURE19 : glad.h
- GL_TEXTURE2 : glad.h
- GL_TEXTURE20 : glad.h
- GL_TEXTURE21 : glad.h
- GL_TEXTURE22 : glad.h
- GL_TEXTURE23 : glad.h
- GL_TEXTURE24 : glad.h
- GL_TEXTURE25 : glad.h
- GL_TEXTURE26 : glad.h
- GL_TEXTURE27 : glad.h
- GL_TEXTURE28 : glad.h
- GL_TEXTURE29 : glad.h
- GL_TEXTURE3 : glad.h
- GL_TEXTURE30 : glad.h
- GL_TEXTURE31 : glad.h
- GL_TEXTURE4 : glad.h
- GL_TEXTURE5 : glad.h
- GL_TEXTURE6 : glad.h
- GL_TEXTURE7 : glad.h
- GL_TEXTURE8 : glad.h
- GL_TEXTURE9 : glad.h
- GL_TEXTURE_1D : glad.h
- GL_TEXTURE_1D_ARRAY : glad.h
- GL_TEXTURE_2D : glad.h
- GL_TEXTURE_2D_ARRAY : glad.h
- GL_TEXTURE_2D_MULTISAMPLE : glad.h
- GL_TEXTURE_2D_MULTISAMPLE_ARRAY : glad.h
- GL_TEXTURE_3D : glad.h
- GL_TEXTURE_ALPHA_SIZE : glad.h
- GL_TEXTURE_ALPHA_TYPE : glad.h
- GL_TEXTURE_BASE_LEVEL : glad.h
- GL_TEXTURE_BINDING_1D : glad.h
- GL_TEXTURE_BINDING_1D_ARRAY : glad.h
- GL_TEXTURE_BINDING_2D : glad.h
- GL_TEXTURE_BINDING_2D_ARRAY : glad.h
- GL_TEXTURE_BINDING_2D_MULTISAMPLE : glad.h
- GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY : glad.h
- GL_TEXTURE_BINDING_3D : glad.h
- GL_TEXTURE_BINDING_BUFFER : glad.h
- GL_TEXTURE_BINDING_CUBE_MAP : glad.h
- GL_TEXTURE_BINDING_CUBE_MAP_ARRAY : glad.h
- GL_TEXTURE_BINDING_RECTANGLE : glad.h
- GL_TEXTURE_BLUE_SIZE : glad.h
- GL_TEXTURE_BLUE_TYPE : glad.h
- GL_TEXTURE_BORDER_COLOR : glad.h
- GL_TEXTURE_BUFFER : glad.h
- GL_TEXTURE_BUFFER_BINDING : glad.h
- GL_TEXTURE_BUFFER_DATA_STORE_BINDING : glad.h
- GL_TEXTURE_BUFFER_OFFSET : glad.h
- GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT : glad.h
- GL_TEXTURE_BUFFER_SIZE : glad.h
- GL_TEXTURE_COMPARE_FUNC : glad.h
- GL_TEXTURE_COMPARE_MODE : glad.h
- GL_TEXTURE_COMPRESSED : glad.h
- GL_TEXTURE_COMPRESSED_IMAGE_SIZE : glad.h
- GL_TEXTURE_COMPRESSION_HINT : glad.h
- GL_TEXTURE_COORD_ARRAY : glad.h
- GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING : glad.h
- GL_TEXTURE_COORD_ARRAY_POINTER : glad.h
- GL_TEXTURE_COORD_ARRAY_SIZE : glad.h
- GL_TEXTURE_COORD_ARRAY_STRIDE : glad.h
- GL_TEXTURE_COORD_ARRAY_TYPE : glad.h
- GL_TEXTURE_CUBE_MAP : glad.h
- GL_TEXTURE_CUBE_MAP_ARRAY : glad.h
- GL_TEXTURE_CUBE_MAP_NEGATIVE_X : glad.h
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Y : glad.h
- GL_TEXTURE_CUBE_MAP_NEGATIVE_Z : glad.h
- GL_TEXTURE_CUBE_MAP_POSITIVE_X : glad.h
- GL_TEXTURE_CUBE_MAP_POSITIVE_Y : glad.h
- GL_TEXTURE_CUBE_MAP_POSITIVE_Z : glad.h
- GL_TEXTURE_CUBE_MAP_SEAMLESS : glad.h
- GL_TEXTURE_DEPTH : glad.h
- GL_TEXTURE_DEPTH_SIZE : glad.h
- GL_TEXTURE_DEPTH_TYPE : glad.h
- GL_TEXTURE_ENV : glad.h
- GL_TEXTURE_ENV_COLOR : glad.h
- GL_TEXTURE_ENV_MODE : glad.h
- GL_TEXTURE_FETCH_BARRIER_BIT : glad.h
- GL_TEXTURE_FIXED_SAMPLE_LOCATIONS : glad.h
- GL_TEXTURE_GREEN_SIZE : glad.h
- GL_TEXTURE_GREEN_TYPE : glad.h
- GL_TEXTURE_HEIGHT : glad.h
- GL_TEXTURE_IMMUTABLE_FORMAT : glad.h
- GL_TEXTURE_IMMUTABLE_LEVELS : glad.h
- GL_TEXTURE_INTERNAL_FORMAT : glad.h
- GL_TEXTURE_LOD_BIAS : glad.h
- GL_TEXTURE_MAG_FILTER : glad.h
- GL_TEXTURE_MATRIX : glad.h
- GL_TEXTURE_MAX_LEVEL : glad.h
- GL_TEXTURE_MAX_LOD : glad.h
- GL_TEXTURE_MIN_FILTER : glad.h
- GL_TEXTURE_MIN_LOD : glad.h
- GL_TEXTURE_RECTANGLE : glad.h
- GL_TEXTURE_RED_SIZE : glad.h
- GL_TEXTURE_RED_TYPE : glad.h
- GL_TEXTURE_SAMPLES : glad.h
- GL_TEXTURE_SHARED_SIZE : glad.h
- GL_TEXTURE_STACK_DEPTH : glad.h
- GL_TEXTURE_STENCIL_SIZE : glad.h
- GL_TEXTURE_SWIZZLE_A : glad.h
- GL_TEXTURE_SWIZZLE_B : glad.h
- GL_TEXTURE_SWIZZLE_G : glad.h
- GL_TEXTURE_SWIZZLE_R : glad.h
- GL_TEXTURE_SWIZZLE_RGBA : glad.h
- GL_TEXTURE_UPDATE_BARRIER_BIT : glad.h
- GL_TEXTURE_WIDTH : glad.h
- GL_TEXTURE_WRAP_R : glad.h
- GL_TEXTURE_WRAP_S : glad.h
- GL_TEXTURE_WRAP_T : glad.h
- GL_TIME_ELAPSED : glad.h
- GL_TIMEOUT_EXPIRED : glad.h
- GL_TIMEOUT_IGNORED : glad.h
- GL_TIMESTAMP : glad.h
- GL_TOP_LEVEL_ARRAY_SIZE : glad.h
- GL_TOP_LEVEL_ARRAY_STRIDE : glad.h
- GL_TRANSFORM_FEEDBACK : glad.h
- GL_TRANSFORM_FEEDBACK_ACTIVE : glad.h
- GL_TRANSFORM_FEEDBACK_BARRIER_BIT : glad.h
- GL_TRANSFORM_FEEDBACK_BINDING : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER_BINDING : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER_MODE : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER_SIZE : glad.h
- GL_TRANSFORM_FEEDBACK_BUFFER_START : glad.h
- GL_TRANSFORM_FEEDBACK_PAUSED : glad.h
- GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN : glad.h
- GL_TRANSFORM_FEEDBACK_VARYING : glad.h
- GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH : glad.h
- GL_TRANSFORM_FEEDBACK_VARYINGS : glad.h
- GL_TRIANGLE_FAN : glad.h
- GL_TRIANGLE_STRIP : glad.h
- GL_TRIANGLE_STRIP_ADJACENCY : glad.h
- GL_TRIANGLES : glad.h
- GL_TRIANGLES_ADJACENCY : glad.h
- GL_TRUE : glad.h
- GL_TYPE : glad.h
- GL_UNDEFINED_VERTEX : glad.h
- GL_UNIFORM : glad.h
- GL_UNIFORM_ARRAY_STRIDE : glad.h
- GL_UNIFORM_BARRIER_BIT : glad.h
- GL_UNIFORM_BLOCK : glad.h
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES : glad.h
- GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS : glad.h
- GL_UNIFORM_BLOCK_BINDING : glad.h
- GL_UNIFORM_BLOCK_DATA_SIZE : glad.h
- GL_UNIFORM_BLOCK_INDEX : glad.h
- GL_UNIFORM_BLOCK_NAME_LENGTH : glad.h
- GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER : glad.h
- GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER : glad.h
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER : glad.h
- GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER : glad.h
- GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER : glad.h
- GL_UNIFORM_BUFFER : glad.h
- GL_UNIFORM_BUFFER_BINDING : glad.h
- GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT : glad.h
- GL_UNIFORM_BUFFER_SIZE : glad.h
- GL_UNIFORM_BUFFER_START : glad.h
- GL_UNIFORM_IS_ROW_MAJOR : glad.h
- GL_UNIFORM_MATRIX_STRIDE : glad.h
- GL_UNIFORM_NAME_LENGTH : glad.h
- GL_UNIFORM_OFFSET : glad.h
- GL_UNIFORM_SIZE : glad.h
- GL_UNIFORM_TYPE : glad.h
- GL_UNKNOWN_CONTEXT_RESET : glad.h
- GL_UNPACK_ALIGNMENT : glad.h
- GL_UNPACK_IMAGE_HEIGHT : glad.h
- GL_UNPACK_LSB_FIRST : glad.h
- GL_UNPACK_ROW_LENGTH : glad.h
- GL_UNPACK_SKIP_IMAGES : glad.h
- GL_UNPACK_SKIP_PIXELS : glad.h
- GL_UNPACK_SKIP_ROWS : glad.h
- GL_UNPACK_SWAP_BYTES : glad.h
- GL_UNSIGNALED : glad.h
- GL_UNSIGNED_BYTE : glad.h
- GL_UNSIGNED_BYTE_2_3_3_REV : glad.h
- GL_UNSIGNED_BYTE_3_3_2 : glad.h
- GL_UNSIGNED_INT : glad.h
- GL_UNSIGNED_INT_10_10_10_2 : glad.h
- GL_UNSIGNED_INT_10F_11F_11F_REV : glad.h
- GL_UNSIGNED_INT_24_8 : glad.h
- GL_UNSIGNED_INT_2_10_10_10_REV : glad.h
- GL_UNSIGNED_INT_5_9_9_9_REV : glad.h
- GL_UNSIGNED_INT_8_8_8_8 : glad.h
- GL_UNSIGNED_INT_8_8_8_8_REV : glad.h
- GL_UNSIGNED_INT_ATOMIC_COUNTER : glad.h
- GL_UNSIGNED_INT_IMAGE_2D : glad.h
- GL_UNSIGNED_INT_IMAGE_2D_ARRAY : glad.h
- GL_UNSIGNED_INT_IMAGE_3D : glad.h
- GL_UNSIGNED_INT_IMAGE_BUFFER : glad.h
- GL_UNSIGNED_INT_IMAGE_CUBE : glad.h
- GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY : glad.h
- GL_UNSIGNED_INT_SAMPLER_1D : glad.h
- GL_UNSIGNED_INT_SAMPLER_1D_ARRAY : glad.h
- GL_UNSIGNED_INT_SAMPLER_2D : glad.h
- GL_UNSIGNED_INT_SAMPLER_2D_ARRAY : glad.h
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE : glad.h
- GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY : glad.h
- GL_UNSIGNED_INT_SAMPLER_2D_RECT : glad.h
- GL_UNSIGNED_INT_SAMPLER_3D : glad.h
- GL_UNSIGNED_INT_SAMPLER_BUFFER : glad.h
- GL_UNSIGNED_INT_SAMPLER_CUBE : glad.h
- GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY : glad.h
- GL_UNSIGNED_INT_VEC2 : glad.h
- GL_UNSIGNED_INT_VEC3 : glad.h
- GL_UNSIGNED_INT_VEC4 : glad.h
- GL_UNSIGNED_NORMALIZED : glad.h
- GL_UNSIGNED_SHORT : glad.h
- GL_UNSIGNED_SHORT_1_5_5_5_REV : glad.h
- GL_UNSIGNED_SHORT_4_4_4_4 : glad.h
- GL_UNSIGNED_SHORT_4_4_4_4_REV : glad.h
- GL_UNSIGNED_SHORT_5_5_5_1 : glad.h
- GL_UNSIGNED_SHORT_5_6_5 : glad.h
- GL_UNSIGNED_SHORT_5_6_5_REV : glad.h
- GL_UPPER_LEFT : glad.h
- GL_VALIDATE_STATUS : glad.h
- GL_VENDOR : glad.h
- GL_VERSION : glad.h
- GL_VERSION_1_0 : glad.h
- GL_VERSION_1_1 : glad.h
- GL_VERSION_1_2 : glad.h
- GL_VERSION_1_3 : glad.h
- GL_VERSION_1_4 : glad.h
- GL_VERSION_1_5 : glad.h
- GL_VERSION_2_0 : glad.h
- GL_VERSION_2_1 : glad.h
- GL_VERSION_3_0 : glad.h
- GL_VERSION_3_1 : glad.h
- GL_VERSION_3_2 : glad.h
- GL_VERSION_3_3 : glad.h
- GL_VERSION_4_0 : glad.h
- GL_VERSION_4_1 : glad.h
- GL_VERSION_ES_CL_1_0 : glad.h
- GL_VERSION_ES_CL_1_1 : glad.h
- GL_VERSION_ES_CM_1_0 : glad.h
- GL_VERSION_ES_CM_1_1 : glad.h
- GL_VERTEX_ARRAY : glad.h
- GL_VERTEX_ARRAY_BINDING : glad.h
- GL_VERTEX_ARRAY_BUFFER_BINDING : glad.h
- GL_VERTEX_ARRAY_POINTER : glad.h
- GL_VERTEX_ARRAY_SIZE : glad.h
- GL_VERTEX_ARRAY_STRIDE : glad.h
- GL_VERTEX_ARRAY_TYPE : glad.h
- GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT : glad.h
- GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : glad.h
- GL_VERTEX_ATTRIB_ARRAY_DIVISOR : glad.h
- GL_VERTEX_ATTRIB_ARRAY_ENABLED : glad.h
- GL_VERTEX_ATTRIB_ARRAY_INTEGER : glad.h
- GL_VERTEX_ATTRIB_ARRAY_NORMALIZED : glad.h
- GL_VERTEX_ATTRIB_ARRAY_POINTER : glad.h
- GL_VERTEX_ATTRIB_ARRAY_SIZE : glad.h
- GL_VERTEX_ATTRIB_ARRAY_STRIDE : glad.h
- GL_VERTEX_ATTRIB_ARRAY_TYPE : glad.h
- GL_VERTEX_ATTRIB_BINDING : glad.h
- GL_VERTEX_ATTRIB_RELATIVE_OFFSET : glad.h
- GL_VERTEX_BINDING_BUFFER : glad.h
- GL_VERTEX_BINDING_DIVISOR : glad.h
- GL_VERTEX_BINDING_OFFSET : glad.h
- GL_VERTEX_BINDING_STRIDE : glad.h
- GL_VERTEX_PROGRAM_POINT_SIZE : glad.h
- GL_VERTEX_SHADER : glad.h
- GL_VERTEX_SHADER_BIT : glad.h
- GL_VIEWPORT : glad.h
- GL_VIEWPORT_BOUNDS_RANGE : glad.h
- GL_VIEWPORT_INDEX_PROVOKING_VERTEX : glad.h
- GL_VIEWPORT_SUBPIXEL_BITS : glad.h
- GL_WAIT_FAILED : glad.h
- GL_WRITE_ONLY : glad.h
- GL_XOR : glad.h
- GL_ZERO : glad.h
- glActiveShaderProgram : glad.h
- glActiveTexture : glad.h
- GLAD_GL_ES_VERSION_2_0 : glad.h, glad.c
- GLAD_GL_ES_VERSION_3_0 : glad.h, glad.c
- GLAD_GL_ES_VERSION_3_1 : glad.h, glad.c
- GLAD_GL_ES_VERSION_3_2 : glad.c, glad.h
- GLAD_GL_SC_VERSION_2_0 : glad.h, glad.c
- GLAD_GL_VERSION_1_0 : glad.h, glad.c
- GLAD_GL_VERSION_1_1 : glad.h, glad.c
- GLAD_GL_VERSION_1_2 : glad.h, glad.c
- GLAD_GL_VERSION_1_3 : glad.h, glad.c
- GLAD_GL_VERSION_1_4 : glad.c, glad.h
- GLAD_GL_VERSION_1_5 : glad.h, glad.c
- GLAD_GL_VERSION_2_0 : glad.h, glad.c
- GLAD_GL_VERSION_2_1 : glad.h, glad.c
- GLAD_GL_VERSION_3_0 : glad.h, glad.c
- GLAD_GL_VERSION_3_1 : glad.h, glad.c
- GLAD_GL_VERSION_3_2 : glad.h, glad.c
- GLAD_GL_VERSION_3_3 : glad.h, glad.c
- GLAD_GL_VERSION_4_0 : glad.h, glad.c
- GLAD_GL_VERSION_4_1 : glad.h, glad.c
- GLAD_GL_VERSION_ES_CM_1_0 : glad.h, glad.c
- glad_glActiveShaderProgram : glad.h, glad.c
- glad_glActiveTexture : glad.h, glad.c
- glad_glAlphaFunc : glad.h, glad.c
- glad_glAlphaFuncx : glad.h, glad.c
- glad_glAttachShader : glad.h, glad.c
- glad_glBeginConditionalRender : glad.h, glad.c
- glad_glBeginQuery : glad.h, glad.c
- glad_glBeginQueryIndexed : glad.h, glad.c
- glad_glBeginTransformFeedback : glad.h, glad.c
- glad_glBindAttribLocation : glad.c, glad.h
- glad_glBindBuffer : glad.h, glad.c
- glad_glBindBufferBase : glad.h, glad.c
- glad_glBindBufferRange : glad.h, glad.c
- glad_glBindFragDataLocation : glad.h, glad.c
- glad_glBindFragDataLocationIndexed : glad.h, glad.c
- glad_glBindFramebuffer : glad.c, glad.h
- glad_glBindImageTexture : glad.h, glad.c
- glad_glBindProgramPipeline : glad.h, glad.c
- glad_glBindRenderbuffer : glad.h, glad.c
- glad_glBindSampler : glad.h, glad.c
- glad_glBindTexture : glad.h, glad.c
- glad_glBindTransformFeedback : glad.h, glad.c
- glad_glBindVertexArray : glad.h, glad.c
- glad_glBindVertexBuffer : glad.h, glad.c
- glad_glBlendBarrier : glad.h, glad.c
- glad_glBlendColor : glad.h, glad.c
- glad_glBlendEquation : glad.h, glad.c
- glad_glBlendEquationi : glad.h, glad.c
- glad_glBlendEquationSeparate : glad.h, glad.c
- glad_glBlendEquationSeparatei : glad.h, glad.c
- glad_glBlendFunc : glad.h, glad.c
- glad_glBlendFunci : glad.h, glad.c
- glad_glBlendFuncSeparate : glad.h, glad.c
- glad_glBlendFuncSeparatei : glad.h, glad.c
- glad_glBlitFramebuffer : glad.h, glad.c
- glad_glBufferData : glad.h, glad.c
- glad_glBufferSubData : glad.h, glad.c
- glad_glCheckFramebufferStatus : glad.c, glad.h
- glad_glClampColor : glad.h, glad.c
- glad_glClear : glad.h, glad.c
- glad_glClearBufferfi : glad.h, glad.c
- glad_glClearBufferfv : glad.h, glad.c
- glad_glClearBufferiv : glad.h, glad.c
- glad_glClearBufferuiv : glad.h, glad.c
- glad_glClearColor : glad.h, glad.c
- glad_glClearColorx : glad.h, glad.c
- glad_glClearDepth : glad.h, glad.c
- glad_glClearDepthf : glad.h, glad.c
- glad_glClearDepthx : glad.h, glad.c
- glad_glClearStencil : glad.c, glad.h
- glad_glClientActiveTexture : glad.h, glad.c
- glad_glClientWaitSync : glad.h, glad.c
- glad_glClipPlanef : glad.h, glad.c
- glad_glClipPlanex : glad.h, glad.c
- glad_glColor4f : glad.h, glad.c
- glad_glColor4ub : glad.c, glad.h
- glad_glColor4x : glad.h, glad.c
- glad_glColorMask : glad.h, glad.c
- glad_glColorMaski : glad.h, glad.c
- glad_glColorP3ui : glad.h, glad.c
- glad_glColorP3uiv : glad.h, glad.c
- glad_glColorP4ui : glad.h, glad.c
- glad_glColorP4uiv : glad.c, glad.h
- glad_glColorPointer : glad.h, glad.c
- glad_glCompileShader : glad.h, glad.c
- glad_glCompressedTexImage1D : glad.h, glad.c
- glad_glCompressedTexImage2D : glad.h, glad.c
- glad_glCompressedTexImage3D : glad.h, glad.c
- glad_glCompressedTexSubImage1D : glad.c, glad.h
- glad_glCompressedTexSubImage2D : glad.h, glad.c
- glad_glCompressedTexSubImage3D : glad.h, glad.c
- glad_glCopyBufferSubData : glad.h, glad.c
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- gladLoadGL() : glad.h, glad.c
- gladLoadGLES1Loader() : glad.h, glad.c
- gladLoadGLES2Loader() : glad.h, glad.c
- gladLoadGLLoader() : glad.c, glad.h
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- glTexParameteri : glad.h
- glTexParameterIiv : glad.h
- glTexParameterIuiv : glad.h
- glTexParameteriv : glad.h
- glTexParameterx : glad.h
- glTexParameterxv : glad.h
- glTexStorage2D : glad.h
- glTexStorage2DMultisample : glad.h
- glTexStorage3D : glad.h
- glTexStorage3DMultisample : glad.h
- glTexSubImage1D : glad.h
- glTexSubImage2D : glad.h
- glTexSubImage3D : glad.h
- glTransformFeedbackVaryings : glad.h
- glTranslatef : glad.h
- glTranslatex : glad.h
- GLubyte : glad.h
- GLuint : glad.h
- GLuint64 : glad.h
- GLuint64EXT : glad.h
- glUniform1d : glad.h
- glUniform1dv : glad.h
- glUniform1f : glad.h
- glUniform1fv : glad.h
- glUniform1i : glad.h
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- glUniform1ui : glad.h
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- glUniform2f : glad.h
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- glUniform2ui : glad.h
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- glUniform3d : glad.h
- glUniform3dv : glad.h
- glUniform3f : glad.h
- glUniform3fv : glad.h
- glUniform3i : glad.h
- glUniform3iv : glad.h
- glUniform3ui : glad.h
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- glUniform4f : glad.h
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- glUniform4ui : glad.h
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- glUniformBlockBinding : glad.h
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- glUniformMatrix2x3dv : glad.h
- glUniformMatrix2x3fv : glad.h
- glUniformMatrix2x4dv : glad.h
- glUniformMatrix2x4fv : glad.h
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- glUniformMatrix4x2dv : glad.h
- glUniformMatrix4x2fv : glad.h
- glUniformMatrix4x3dv : glad.h
- glUniformMatrix4x3fv : glad.h
- glUniformSubroutinesuiv : glad.h
- glUnmapBuffer : glad.h
- glUseProgram : glad.h
- glUseProgramStages : glad.h
- GLushort : glad.h
- glValidateProgram : glad.h
- glValidateProgramPipeline : glad.h
- GLvdpauSurfaceNV : glad.h
- GLVersion : glad.c, glad.h
- glVertexAttrib1d : glad.h
- glVertexAttrib1dv : glad.h
- glVertexAttrib1f : glad.h
- glVertexAttrib1fv : glad.h
- glVertexAttrib1s : glad.h
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- glVertexAttrib2d : glad.h
- glVertexAttrib2dv : glad.h
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- glVertexAttrib4d : glad.h
- glVertexAttrib4dv : glad.h
- glVertexAttrib4f : glad.h
- glVertexAttrib4fv : glad.h
- glVertexAttrib4iv : glad.h
- glVertexAttrib4Nbv : glad.h
- glVertexAttrib4Niv : glad.h
- glVertexAttrib4Nsv : glad.h
- glVertexAttrib4Nub : glad.h
- glVertexAttrib4Nubv : glad.h
- glVertexAttrib4Nuiv : glad.h
- glVertexAttrib4Nusv : glad.h
- glVertexAttrib4s : glad.h
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- glVertexAttrib4ubv : glad.h
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- glVertexAttrib4usv : glad.h
- glVertexAttribBinding : glad.h
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- glVertexAttribFormat : glad.h
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- glVertexAttribIFormat : glad.h
- glVertexAttribIPointer : glad.h
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- glVertexAttribL1dv : glad.h
- glVertexAttribL2d : glad.h
- glVertexAttribL2dv : glad.h
- glVertexAttribL3d : glad.h
- glVertexAttribL3dv : glad.h
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- glVertexAttribL4dv : glad.h
- glVertexAttribLPointer : glad.h
- glVertexAttribP1ui : glad.h
- glVertexAttribP1uiv : glad.h
- glVertexAttribP2ui : glad.h
- glVertexAttribP2uiv : glad.h
- glVertexAttribP3ui : glad.h
- glVertexAttribP3uiv : glad.h
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- glVertexAttribP4uiv : glad.h
- glVertexAttribPointer : glad.h
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- glVertexP2uiv : glad.h
- glVertexP3ui : glad.h
- glVertexP3uiv : glad.h
- glVertexP4ui : glad.h
- glVertexP4uiv : glad.h
- glVertexPointer : glad.h
- glViewport : glad.h
- glViewportArrayv : glad.h
- glViewportIndexedf : glad.h
- glViewportIndexedfv : glad.h
- GLvoid : glad.h
- GLVULKANPROCNV : glad.h
- glWaitSync : glad.h
- GRAVITY : constants.hpp
- green : glad.h
- GRID_CELLS_PER_ROOM : mazegenerator.hpp
- GRIDS_PER_FLOOR_OBJECT : constants.hpp
- GUI_PROJECTION_MATRIX : gui.hpp