Here is a list of all struct and union fields with links to the structures/unions they belong to:
- s -
- scale : keyScale
- scaleAbsolute() : Model, Renderable
- scaleRelative() : Model, Renderable
- scrollCallback() : Client
- selected : SharedInventory, SharedTrapInventory
- SelectItemEvent() : SelectItemEvent
- sendEvent() : Session
- sendLightSourceUpdates() : Server
- sendPacket() : Session
- sendPacketsToServer() : Client
- sendSoundCommands() : Server
- sendTrapEvent() : Client
- sendUpdateToAllClients() : Server
- sensitivity : Camera
- server : GameConfig
- Server() : Server
- server_ip : GameConfig
- server_port : GameConfig
- SERVER_time_remaining : SoundSource
- ServerGameState() : ServerGameState
- Session() : Session
- session : SessionEntry
- SessionEntry() : SessionEntry
- SessionInfo() : SessionInfo
- set() : SmartVector< T >
- setAnimation() : AnimationManager
- setAspect() : Camera
- setBool() : Shader
- setCaptureKeystrokes() : gui::GUI
- SetCommand() : SetCommand
- setDimensions() : Model
- setDM() : Session
- setExpiration() : Trap
- setFloat() : Shader
- setFrameAnimation() : AnimationManager
- setInt() : Shader
- setIntensity() : Exit
- setInvulnerableToLightning() : Player
- setIsDMTrap() : Trap
- setIsDMTrapHover() : Trap
- setLobbyInfo() : LobbyBroadcaster
- setMat4() : Shader
- setModel() : Object
- setOrigin() : gui::widget::Widget
- setParalysis() : DungeonMaster
- setPhase() : ServerGameState
- setPitch() : Camera
- setPlacedTraps() : DungeonMaster
- setPlayerVictory() : ServerGameState
- setSurfaceType() : SolidSurface
- setVec3() : Shader
- setVector() : Vector3
- setWorldPos() : Client
- sfx : SoundSource
- shader : gui::widget::DynText, gui::widget::StaticImg
- Shader() : Shader
- shared : Exit, Physics, SolidSurface
- SharedGameState() : SharedGameState
- sharedInventory : Player
- SharedObject() : SharedObject
- SharedStats() : SharedStats
- SharedStatuses() : SharedStatuses
- sharedTrapInventory : DungeonMaster
- shininess : Material
- SHOOT_DIST : FireballTrap
- ShortAttack() : ShortAttack
- shorthand : Command
- shouldCaptureKeystrokes() : gui::GUI
- shouldReset() : ArrowTrap, FakeWall, FireballTrap, FloorSpike, Lava, SpikeTrap, TeleporterTrap, Trap
- shouldTrigger() : ArrowTrap, FakeWall, FireballTrap, FloorSpike, Lava, SpikeTrap, TeleporterTrap, Trap
- SIGHT_LIMIT_GRID_CELLS : Minotaur, Python, Slime
- SIGHTLINE_M : ArrowTrap
- size : gui::font::Character, gui::widget::DynText::Options, PacketHeader, RoomClass, Slime, SmartVector< T >
- size_height : gui::widget::StaticImg
- size_width : gui::widget::StaticImg
- skip_intro : GameConfig
- Slime() : Slime
- slots_avail : ServerLobbyBroadcastPacket
- slots_taken : ServerLobbyBroadcastPacket
- smallDummyItem : Spawner
- SmartVector() : SmartVector< T >
- solidColor : Mesh
- solidSurface : SharedObject
- SolidSurface() : SolidSurface
- sound : WeaponCollider
- SoundCommand() : SoundCommand
- SoundSource() : SoundSource
- soundTable() : ServerGameState
- SoundTable() : SoundTable
- source : SoundCommand
- spawn() : Spawner
- spawnDummy() : Spawner
- spawnEnemies() : ServerGameState
- spawnEnemy() : Spawner
- SpawnEntityEvent() : SpawnEntityEvent
- spawner : ServerGameState
- Spawner() : Spawner
- spawnSmallDummy() : Spawner
- specular : Material
- specular_color : DirLight, PointLightProperties, SharedPointLightInfo
- speed : Camera, SharedStats
- Spell() : Spell
- SpellOrb() : SpellOrb
- spellType : Spell
- SpikeTrap() : SpikeTrap
- START_PLAYER_THEME_TICK : IntroCutscene
- START_TICK : IntroCutscene
- StartActionEvent() : StartActionEvent
- startBroadcasting() : LobbyBroadcaster
- startSearching() : LobbyFinder
- Stat() : Stat< T >
- state : IntroCutscene, LoadGameStateEvent, LoadIntroCutsceneEvent
- StateCommand() : StateCommand
- StaticImg() : gui::widget::StaticImg
- stats : Creature, SharedObject
- statuses : Creature, SharedObject
- StepCommand() : StepCommand
- STOP_MOVING_TICK : IntroCutscene
- StopActionEvent() : StopActionEvent
- stopBroadcasting() : LobbyBroadcaster
- stopMusic() : AudioManager
- stopSearching() : LobbyFinder
- sType : SpellOrb
- subMod() : Stat< T >
- subMult() : Stat< T >
- surfaceType : SharedSolidSurface